Red Faction: Difference between revisions

m
cleanup categories
m (Mass update links)
m (cleanup categories)
Line 1:
{{tropework}}
[[File:red_faction_guerrilla_logo.png|frame]] ''Red Faction'' is a video game series developed by Volition, Inc, set in the future of [[Canon Welding|the same universe as their]] ''[[Saints Row]]'' series (and possibly the past of their ''[[Descent]]'' series,) where [[Insignificant Little Blue Planet|Earth]] has exhausted its supply of natural resources, and depends on mining operations on [[The Red Planet|Mars]] for the survival of its economy. The main gameplay draw of the ''Red Faction'' series is the Geo-Mod engine, a [[Stuff Blowing Up]] simulator ''par excellence''. Geo-Mod 1, used in ''Red Faction 1'' and ''Red Faction 2'', was based primarily around terrain deformation: Rock could be torn away with your weapons, but metal surfaces were usually safe. Geo-Mod 2, used in ''Red Faction: Guerrilla'', reverses this, enabling the player to destroy buildings using a physics system so realistic the game developers actually had to [http://www.youtube.com/watch?v=GQ6XM7NfGr8 study architecture] to get the buildings to stand up.