Regenerating Health: Difference between revisions

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* The [[Ur Example]] of the Regenerating Health mechanic was the 1984 [[Action RPG]] ''[[Hydlide]]'', where health and magic slowly regenerate when standing still.
* The ''[[Ys (Video Game)|Ys]]'' series which began in 1987 also use a similar Regenerating Health mechanic.
* Continuing the [[Older Than They Think]] examples, ''[http://en.[wikipedia.org/wiki/Exile_:Exile (arcade_adventure)arcade adventure)|Exile]]'' ([[Similarly Named Works|not that]] [[Exile|one]]) had it back in the 1980s. You still don't have a whole lot of it and many enemies will deplete it quickly, but at least you just get teleported back to your last teleporter marker (and lose a lot of points) instead of dying.
* The ''[[Golden Eye Wii (Video Game)|Golden Eye Wii]]'' remake features regenerating health, but in a callback to the original, "007 Classic" difficulty gives you a health meter and armor pickups to stay alive. 
* ''[[Battlefield (Video Game)|Battlefield]]: [[Battlefield Bad Company (Video Game)|Bad Company 2]]'' adds regenerating health to the series, though it occurs much faster in singleplayer. In multiplayer, it happens very slowly, so as to not obsolete the medic class. Hardcore mode removes the regenerating health all together.
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* In ''[[The Lord of the Rings Online (Video Game)|The Lord of the Rings Online]]'' the health is actually morale, leading to status such as in combat and out of combat regeneration. Although it is always quicker to "heal" using food, potions, of by way of a healer - If you really want to wait for a few minutes you will "heal" just fine on your own. 
* ''[[Super Mario 64 (Video Game)|Super Mario 64]]'' had what was either by design or a [[Good Bad Bugs|good bad bug]]: Since the [[Super Drowning Skills|air meter]] was shared with the [[Life Meter]], you could heal completely by simply finding water over Mario's head and Swimming It Off. This was removed in ''Sunshine'' and ''Galaxy''.
** An exception in ''64'' was one of the [[Slippy -Slidey Ice World|ice levels]]. It had a lake, and because the water was so cold, swimming on the surface was just as dangerous as underwater, and your health did ''not'' regenerate.
* ''[[Mega Man X (Video Game)|Mega Man X]] 3'' had the healing helmet, which let X refill his energy (and tanks) by finding a place to hide. Hooray for those short, empty halls before bosses, huh?
** ''X8'' lets whichever character is on the bench regenerate health, but only up to whatever portion of lost health is shown in red. If you don't switch out while part of your health is red, the red marks will deplete over time. If you switch back to a character while they still have red marks on their health, the red marks will immediately disappear. One of X's body upgrades converts all the damage he takes to red, so that he can regenerate it all if you switch him out.
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* ''[[Payday the Heist]]'' uses a similar form of limited regenerating health. Your character portrait has a white outline that is easily depleted with a few bullets or one sniper shot, but regenerates quickly, sort of like a really weak ''[[Halo]]'' shield. There is also a green background to said portrait that represents your actual health and will not regenerate unless a health kit is used or certain objectives are met, and also changes color from yellow to orange to red to reflect your condition.
* ''[[Red Dead Redemption]]'' has regenerating health, but in single-player you can buy medicine that, when used, instantly regenerates all of your health.
* In ''Arkista's Ring'', the eponymous ring, recieved on a [[New Game Plus+]], does this. You're gonna need it in the higher loops.
* In ''Lineage2'' this is ''the'' method to regenerate health while [[Level Grinding]] for most classes and even most combination of classes. This pretty much means the game gets paused every couple minutes.
* In ''[[Ys (Video Game)|Ys]] I and II'', your HP regenerates when you stand in place outdoors. Once you get the Heal Ring (or the Cape of Holy Spirit in ''II''), you can regenerate health in dungeons as well. Most of the later games also have some type of HP-regenerating item (which sometimes consumes MP).
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[[Category:Video Game Tropes]]
[[Category:Regenerating Health]]
[[Category:Trope]]