Remember 11: Difference between revisions

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{{quote| ''Kagome, Kagome...''<br />
''The bird within the cage...''<br />
''When, oh when, will you come out?''<br />
''In the evening lit by the dawn...''<br />
''The crane and the turtle slipped and fell...''<br />
''Who's that behind you?'' }}
 
The third game in KID's ''Infinity'' series of visual novels., '''''Remember 11''''' follows the stories of two characters.
 
The first is the story of Fuyukawa Kokoro, a psychiatric student traveling to the SPHIA (Specified Psychiatric Hospital for Isolation and Aegis) facility to interview a patient residing there. Following an accident in which the plane on which Kokoro was traveling crashed in the mountains, the survivors of the crash attempt to survive in the mountains with limited supplies until they can be rescued. The other survivors include Mayuzumi Lin, Yomogi Seiji, and Kusuda Yuni.
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The second ongoing story follows Yukidoh Satoru, a resident of SPHIA, where he resides with Utsumi Kali, Inubushi Keiko, and Kusuda Yuni. Satoru's story revolves around several incidents which make it appear as though somebody is trying to kill him, as well as Satoru's investigations into the mysterious "personality transfer" phenomenon which causes his and Kokoro's minds to swap between the two of them...
 
See also: [[Never 7]], [[Ever 17]], and [[Twelve Riven|12Riven]]
 
This game is part of the ''Infinity'' series, so expect [[Mind Screw|spoilers]] while reading the tropes list.
 
{{tropelist}}
----
=== This Visual Novel contains Examples of the Following Tropes: ===
* [[Absurdly Youthful Mother]]: As revealed by the tips, {{spoiler|Utsumi, who going by the timeline would have had Junichi when she was fourteen}}.
** {{spoiler|1=One of the Drama CDs explains this by revealing that Junichi was an accident from the one time Yomogi and Utsumi had sex before they were married. Otherwise, the relationship was mostly sexless.}}
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* [[But Not Too Foreign]]: Utsumi is half-Japanese, half-Indian.
* [[Cassandra Truth]]: Satoru and Kokoro fail to convince their companions of the personality transfer, although most of them do recognize that the two of them have multiple personalities.
* [[Class Reunion]]: Yuni [[Discussed Trope|mentions the cliché turnabout]] at the beginning in the plane.
* [[Continuity Nod]]:
** {{spoiler|The Tips reveal that Enomoto is working for a not-explicitly-named German/Japanese pharmaceutical company which has recently started [[Ever 17|funding an amusement park and researching biological weapons]]}}
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* {{spoiler|[[Fetus Terrible]]}}: Subverted with {{spoiler|Yomogi and Utsumi's children -- they appear to be this due to their actions in Kokoro/Satoru's bodies, but the TIPS reveals that they aren't aware of what they're doing or that it's wrong.}}
* [[Fission Mailed]]: Satoru's good ending finishes with the same message given on all of the bad endings.
* [[Four -Philosophy Ensemble]]: The 4 characters trapped in the shelter cabin can be categorized as such:
** The Cynic: Lin
** The Optimist: Kokoro
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* [[Guide Dang It]]: There are over 30 endings, and most of them [[Downer Ending|aren't happy]].
** Many are also extremely difficult to access if you don't know what you're doing. to And god help you if you decide to try for 100% completion, which, due to a few events that occur at random, may be literally impossible without a guide.
* {{spoiler|[[Half-Identical Twins]]: Yomogi and Utsumi's twins. Surprising, considering how [[Ever 17|other]] [[Twelve Riven12Riven|games]] in the series avoid this trope.}}
* [[Ho Yay]]: {{spoiler|Enomoto}} takes his coffee with HOYAY.
* [[Hyde Plays Jekyll]]
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* [[Wham! Episode]]: {{spoiler|"Apoptosis" [[Bad End]]. It's one long chain of [[The Reveal|reveals]], concluding with Satoru being killed by his own past self (which actually is not even ''his'' past self).}}
* [[Wham! Line]]: The last line of the game:
{{quote| {{spoiler|'''Mayuzumi:''' You're not... the Yukidoh Satoru I knew...}}}}
** In a similar vein, one of the last lines of "Apoptosis" [[Bad End]]:
{{quote| {{spoiler|'''Past!"Satoru":''' Don't you agree?... ''YUKIDOH''?}}}}
* [[White Void Room]]: {{spoiler|The Hotarubi Mine transfer point room. Justified as it was specifically designed this way so that no one inside could tell where they were.}}
* [[Wild Mass Guessing]]: Practically required in order to understand the game.
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[[Category:Linear Visual Novel]]
[[Category:Science Fiction Visual Novels]]
[[Category:RememberPlayStation 112]]
[[Category:Microsoft Windows]]
[[Category:PlayStation Portable]]
[[Category:IOS Games]]
[[Category:Android Games]]
[[Category:{{PAGENAME}}]]