Required Secondary Powers: Difference between revisions

Removed bit with no relation to the trope (robots being durable has nothing to do with powers)
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(Removed bit with no relation to the trope (robots being durable has nothing to do with powers))
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** This is also the case with ''[[Mega Man X]]'' and Axl. They can't fully replicate the weapons as used by the bosses and adapt them as well. Although in X's case, once he gets the hardware upgrade for his [[Arm Cannon|X-buster]], he can charge the special weapons up and do things that the bosses couldn't do themselves.
** Similarly, while [[Mega Man Zero|Zero]] can [[Mega Manning|mimic bosses attacks after he beats them,]] he often doesn't have their weapons or range to go with it.
** Also, the characters must have an extremely high tolerance to sudden changes in temperature and other forces to function in all the environments they do. The first X series game, has a moment where you destroy an enemy in an airport's control tower, with the force of the blast blowing out all the windows in this fairly large room. Considering you'll destroy many more of this type in the game, you can ''imagine'' the kind of forces that X is bombarded with during the games.
* ''[[Sonic the Hedgehog]]'' immunity to G-forces are a no-brainer, but he's also managed to fall from space at least twice without any significant injury. He can not only breathe at supersonic speeds, but also, again, in the total vacuum of space. [[Fridge Logic|Can't breathe underwater]], though, because... huh?
*** A random thought: In the 2D games, Sonic must have always had the subconscious ability to push himself downwards, so that he didn't go flying off every hill. The jump dash he gets in the 3D games is simply him learning to consciously use that ability in any horizontal direction.
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* ''[[Metroid Prime]]'' lampshades this when the [[Space Pirates]] try to reverse engineer Samus Aran's powers. They manage to clone her basic weaponry but abandoned the Morph Ball research due to... let's just say "unknotting a pretzel" and move on.<ref>"Science Team is attempting to reverse-engineer Samus Aran's arsenal, based off of data acquired from her assaults on our forces. Progress is slow, but steady. Command would dearly enjoy turning Aran's weapons against her. We believe we can implement Beam weapon prototypes in three cycles. Aran's Power Suit technology remains a mystery, especially the curious Morph Ball function. All attempts at duplicating it have ended in disaster: four test subjects were horribly broken and twisted when they engaged our Morph Ball prototypes. Science Team wisely decided to move on afterward."</ref>
** Certain depictions, ''[[Super Smash Bros.]]'', the e-manga, and ''Prime'' for example, solve the problem of how Samus jumps with all that armor on by showing that she has jump-jet assistance.
** Rolling around in the Morph Ball also requires Samus to be immune to motion sickness, not to mention impact trauma when she lands, boosts into walls or is hit by enemies. Some depictions solve this by showing the interior of the Morph Ball as a ball of energy, implying it converts Samus to energy, but that raises many issues of its own.
** Recurring series villain Ridley is a [[Giant Flyer]], with all the logic problems that implies. ''Prime'' mitigated it somewhat by giving him forcefield wings, which would essentially be massless, aside from the physical parts by which they are generated.
* In ''[[Quake (series)|Quake]]'', the Ring of Shadows power-up makes your character invisible, but lacks the appropriate secondary power. End result? You appear to others as a pair of small floating eyes.