Resident Evil: Operation Raccoon City: Difference between revisions

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''Resident Evil: Operation Raccoon City'' is a third-person, team-based shooter developed by Slant Six and Capcom as a spin-off of the ''[[Resident Evil]]'' Franchise. ''Operation Raccoon City'' stars, in a change for the series, a squad of six of Umbrella Security operatives, who are tasked with advancing the corporation's goals. The game is set during the Raccoon City incident, the setting of previous games such as ''[[Resident Evil 2]]'' and ''[[Resident Evil 3: Nemesis|3]]''. The Umbrella Troops will have more to do than simply fight zombies; they're additionally assigned to kill high-value targets, including the heroes of previous Resident Evil games, such as Leon Kennedy.
 
[http://www.youtube.com/watch?v=PHAtn9jPuTk Here is a trailer for the game.]
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{{tropelist}}
* [[Actionized Sequel|Actionized Spinoff]]: The game features the squad mowing down dozens of zombies with fully automatic weapons. It's stated that zombies are more of an environmental hazard than the real enemy, but can be used to the player's advantage (or harm), such as allowing zombies to finish off or distract wounded US Army specialists.
* [[Alternate Continuity]]: What if Umbrella had yet another elite squad sent into to Raccoon? And what if they encountered the various heroes and villains of the RE universe in Raccoon City at the time? Unfortunately it's very limited in how much you can affect the continuity yourself as was advertised; {{spoiler|you only have the option of killing or defending Leon S. Kennedy and your encounters with Jill and Carlos are relegated to DLC already on disc.}}
* [[Alternate Reality Game]]: [http://umbrellaments.com/ Apparently one right here.] [http://insertedevil.com/ It leads to this site.]
** The "Save Raccoon City" campaign falls a little flat when you consider that the game ran in 2012, and Raccoon City has canonically been a radioactive crater since 1998.
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** Your teammates will also do pretty well in close- to mid-range firefights even without your help, they're just so much slower than you. Snipers will throw the AI for a loop, however.
** AI Vector is quite effective in CQC
* [[Another Side, Another Story]]: The Spec-Ops campaign is DLC and roughly the same size as the main campaign, and [[Your Mileage May Vary|considered]] by many to be even better in quality if not characterization. Spec-Ops covers parts of [[Resident Evil 2]] and [[Resident Evil 3: Nemesis|3]] trying to defend against and later lock down the viral outbreak. The biggest difference lay in character designs, where all of Spec Ops are generally heroic.
* [[Awesome Anachronistic Apparel]]: Of a sort. The game is set in 1998, but the US military personnel in Raccoon City are seen to be wearing the same sort of [[Fun with Acronyms|PALS]]-based tactical webbing and body armour as the BSAA operatives from [[Resident Evil 5]], over 11 years later in-universe, when the '''P'''ouch '''A'''ttachment '''L'''adder '''S'''ystem itself wasn't even introduced until 2001 (they still seem to be wearing M81 Woodland camouflage though).
* [[Badass]]: While every member of the Wolfpack counts for one, special mention goes to HUNK who singlehandly takes on the G-virus mutated Birkin, rather than return to Umbrella empty-handed.
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* [[Helmets Are Hardly Heroic]]: None of the US Army special forces members are wearing helmets or anything face-concealing, compared to the USS.
* [[Invisibility Cloak]]: Vector has one of these, too.
* [[Karma Houdini]]:
** Last we see {{spoiler|Nicholai}}, he made his escape while you were setting up those EMP explosives and fighting the US Army. You aren't given the option to kill him and there is no scene of him falling prey to the team.
** Also {{spoiler|USS Command}}
** {{spoiler|If you choose to kill Leon, and Claire in the process; considering you are [[Villain Protagonist|the bad guy]] then you get away with it.}}
* [[Lack of Empathy]]: Four-Eyes' profile states she doesn't give a damn about anyone else - especially when it comes to scientific matters.
* [[Large Ham]]:
** Nicholai really enjoys chewing the scenery during your fights with him. His thrill from being completely psychotic and evil and the sheer lengths he goes to try and kill you (he straps motion sensor bombs to zombies) makes him steal every scene he's in.
** Bertha and ''especially'' Spectre, who chews the scenery like it's made of ham every chance he gets and just can't get enough of his ellipses and extending his lines as far as they can go no.
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* [[Machete Mayhem]]: In the E3 trailer, Bertha attempts to kill an RPD officer with a machete.
* [[Mad Scientist]]: Four-Eyes and Bertha.
* [[Mama Bear]]: Lupo is fiercely protective of her children, and [[Punch Clock Villain|works for Umbrella to support them.]] She also tolerated her husband's abuse when it was directed at her, but killed him when he went for the kids.
* [[Melee a Trois]]: The game will apparently feature three-way battles between the Umbrella Security Service, US Special Forces, and the various BOWs in Raccoon. There's also a part where it briefly turns into a four-way fight, with the aformentioned sides fighting each other as well as Nemesis.
* [[Multinational Team]]:
** Beltway is a Puerto Rican who served in the US Army, Spectre was a former Soviet spy, Lupo was a special forces soldier in France, and Bertha was an ex-German Soldier, Four Eyes is Japanese-American, and Vector is from Japan.
** The US Army Spec Ops qualify to a lesser degree. Their explosives expert is on loan from [[MI 6]], and their scientist was born in South Africa and studied at Harvard.
* [[Mysterious Past]]: While the bios for the rest of the team reveal a bit of info about their pre-Umbrella backgrounds, all that has been revealed about Vector is that he was trained by HUNK.
* [[Mythology Gag]]: Most Resident Evil final bosses have a third party drop a super-strong [[BFG]] to actually dent the [[Nigh Invulnerable]] boss. At the end of the Spec Ops mission "The Places We're Meant To Die", you face up to [[Oh Crap|four Tyrants, potentially mutated into a super-Tyrants, on your own]]. Eventually, Spec Ops command will lend you some aid in the classic "toss 'em a big gun" manner. However, instead of throwing you a bazooka like you'd expect, Spec Ops decides to '''airdrop a twenty foot laser turret right into the combat zone''', [[Dynamic Entry|roof be damned]].
* [[Never Trust a Trailer]]: Zig-zagged. In the early trailers, it made the game look like half the point was tracking down Leon Kennedy and shooting him. In the E3 demo, which is apparently the first few minutes of the game, the mercenaries are pursuing Leon simply because he's wearing a police uniform, and not because of anything he specifically did. In actuality, both trailers are true. Initially, they try to hunt down Leon because of orders to eliminate the police, however, after learning about his possible ties to Ada Wong, who had infiltrated Berkin's labs, Umbrella fears that Leon has access to highly incriminating information as well as the only sample of the G-Virus, making him a priority target for Delta Squad. But the trailers are also a lie, in that this is only the last two missions. The 'first few minutes of the game' is actually the assault on William Birkin.
* [[Night Vision Goggles]]: Spectre, the team's sniper, has a pair. They're apparently thermal as well and can do some nifty things.
* [[Nostalgia Level]]:
** Essentially the entire game plays off of nostalgia for ''[[Resident Evil 2|2]]'' and ''[[Resident Evil 3: Nemesis|3]]'', with Mister X, Nemesis, Birkin, HUNK, Nicholai, Leon, and Claire all having a role in the game.
** A recent trailer revealed Heroes Mode, a team gameplay mode where the protagonists of ''2'' and ''3'' fight against HUNK, Nicholai, Ada, and Lone Wolf (the guy who choppered HUNK out in the 4th Survivor).
* [[Not So Different]]: In the [http://www.youtube.com/watch?feature=player_embedded&v=Ar-qKACbnkg Triple Impact] trailer a group of Special Forces troops runs into the USS. They have comparable combat abilities, shoot first and ask questions later and stop to collect BOW samples like the USS. The only difference is that the Special Forces are trying to ''rescue'' survivors, while the USS is trying to kill witnesses.
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* [[Shout-Out]]: A [[Badass]] black ops chick working for a high-tech company named [[Eureka|Lupo]].
* [[Five-Bad Band|Six Bad Band]]: At least five of the six playable characters seem to fit this: Lupo is the [[Big Bad]], Vector is [[The Dragon]], Four-Eyes is [[The Evil Genius]], Beltway is [[The Brute]], and Bertha is [[The Dark Chick]].
* [[Smurfette Principle]]:
** Averted, there is an even split between guys and girls in the Umbrella troops. Good to know that Umbrella are equal opportunity employers of psychotic mercenaries.
** The special forces unit in the Triple Impact trailer is also an aversion, with an even split between male and female characters.
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* [[Team Mom]]: Lupo is identified in her bio on the character selection menu as the team's leader. Her fiercely protective streak has led some of the other operatives to nickname her "Wolf Mother".
* [[Trick Bomb]]: Pheromone Bombs, which [[Encounter Bait|attract zombies and B.O.W.S. to it]].
* [[Villain Protagonist]]:
** You play as a USS soldier, and you all know what Umbrella has done and is capable of. Hell, you ''actively wreck'' the US Army's operations in the process and get the chance to gun down some protagonists, heavily altering the timeline.
** Averted in the Spec Ops DLC; you ''and'' mission command are all pretty cool people. It's frankly jarring, after the main campaign.