Resistance (series): Difference between revisions

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(Import from TV Tropes TVT:Main.Resistance 2012-07-01, editor history TVTH:Main.Resistance, CC-BY-SA 3.0 Unported license)
 
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''Resistance'' is a series of [[First -Person Shooter|First-Person Shooters]] (beginning with ''Resistance: Fall of Man'') by Insomniac. Yes, the guys who did ''[[Spyro the Dragon]]'' and ''[[Ratchet and Clank]]''.
 
[[Alternate History|In this era]], [[World War One]] was mostly contained to Europe and its ideological fallout greatly diminished by the lack of US intervention and the triumph of the Russian Monarchy over the Bolsheviks. With the only conflict being a simmering tension with Moscow, and with the lack of American capital to fuel rebuilding- and to go under during the Great Depression- the nations of Europe are forced to unite to both reconstruct themselves and to contain the Russian Czar, who isolates Russia from the world behind the 'Red Curtain'. As a result, the mutual hostility within the West largely fades away and the the economy is quickly rebuilt. As such, [[Adolf Hitler]], [[Joseph Stalin]], [[Mao Ze Dong]], [[Benito Mussolini]], and their compatriots never rise to power, and [[World War Two]] never happens.
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Insomniac released ''Resistance 2'' in 2008. In that, the US has captured a strange Angel called "Daedalus". Its appearance has caused the Chimera to greatly increase their tactical capabilities, and they have [[It Got Worse|stage a massive invasion of the United States from the West and East coast]]. Nathan Hale is put in a platoon of soldiers who can also resist the Chimera virus and sent to track down the Russian scientist who can stop Daedalus. Notable for hinting at major revelations regarding the origin of the Chimera. The [[ARG]] ''Project Abraham'' was a lead up to ''Resistance 2'' that detailed what happened before ''Fall of Man''.
 
An [[Interquel]], ''Resistance: Retribution'' was released for the PSP in 2009. It features James Grayson, a Royal Marine with a [[ItsIt's Personal|personal]] [[Dead Little Sister|reason]] for hating the Chimera and several of the first game's supporting characters and their quest to help [[La Résistance|The Maquis]] free France and Germany from the Chimera. Notable for switching from the main series' [[First -Person Shooter]] gameplay to being a [[Third -Person Shooter]], and hinting at yet more unresolved plot points for the fans to fill with [[Epileptic Trees]].
 
''Resistance 3'' was released in 2011. After the events of ''Resistance 2'' [[It Got Worse|the Chimera have succeeded in invading the U.S. and the remnants of humanity live a meager existence in hiding]]. One of Nathan Hale's old comrades, Joe Capelli, is persuaded by the Russian scientist from before, Fyodor Malikov, to go to New York and destroy a giant tower the Chimera built that is freezing the planet. Like its predecessors ''Resistance 3'' raised questions about the Chimera, and failed to answer a single one.
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* [[Deadly Gas]]: The secondary fire mode of the mutator from R3.
* [[Diabolus Ex Machina]]: Literally ''every single time'' humanity seems to have the upper hand, they get stomped into the dirt. {{spoiler|Grayson discovering a vaccine/prevention fluid for conversion? The Chimera evolve to become immune to it, something that they were never shown/implied to be capable of. Hale killing Daedalus and destroying the Chimera fleet? There are randomly dozens more Angels, and the fleet was only a ''fraction'' of the Chimeran full force!}}
** {{spoiler|''Finally'' subverted in R3, where it turns out the Chimera had [[No Plans, No Prototype, No Backup]] for the wormhole leading to their homeworld.}}
* [[Distaff Counterpart]]: The Chrysalis ({{spoiler|Raine Bouchard}}) to Daedalus.
* [[Decoy Protagonist]]: {{spoiler|Hale is the protagonist for the first two games. However, in R2 he finally succumbs to the Chimeran virus and is killed by Capelli. Capelli himself takes up Hale's position as the main protagonist in R3.}}
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** The humans also get into this as well. One faction, the Wardens, capture humans and lock them up in Graterford prison, making them fight in the occasional arena brawl (ala the Roman Empire). This marks the first time in the ''Resistance'' series that features human enemies in campaign mode. Otherwise, expect humans to team up with each other as much as they can.
** During the R3 campaign, the player would encounter a Widowmaker fighting a squad of Hybrids in New York. The player gets a trophy for assisting the Hybrids in fighting the Widowmaker (i.e not killing the Hybrids whilst fighting the boss).
* [[EverybodysEverybody's Dead, Dave]]: By the third game, which continent hasn't been completely overrun?
** Since you asked: Australia has yet to be touched by the Chimera...but it has seen brutal civil war and martial law, after the influx of millions of refugees from Europe. Nowhere is truly safe.
*** To answer that question: Australia, {{spoiler|Europe (though it was overrun and then retaken)}}, Japan, and {{spoiler|part of North America.}}
*** And most likely South America.
**** As of Resistance 3, {{spoiler|nowhere}}.
* [[EverythingsEverything's Squishier With Cephalopods]]: The Kraken in the second game.
* [[Evolving Weapon]]: In the third game, weapons upgrade via use, much like ''[[Ratchet and Clank]]''.
* [[Exactly What It Says On the Tin]]: The Leapers? They leap at you. The Rollers? You should get the idea.
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{{quote| {{spoiler|''"Hale was the hero, and I was the villain."''}}}}
* [[Hide Your Children]]: Averted, after a fashion. Some of the Grim are quite noticeably smaller than normal. Combined with some distinctly child-sized conversion cocoons, these smaller Grims were almost certainly children once.
* [[HitlersHitler's Time Travel Exemption Act]]: There was no [[World War II]] in this timeline. Instead, most of Europe and Asia {{spoiler|and North America, by the end of the second game}} are wiped out by the Chimera.
** Notable because this is appears to be one of the rare inversions. The events that brought the Chimera invasion were independent of Hitler or much of history in general (they apparently came during the Tunguska Blast), the West exited the Depression early, and the most pressing conflict of the day was a [[Cold War]] with Czarist Russia that burned far cooler than even the historical [[Cold War]]. While we don't know what the Japanese, Chinese, or miscellaneous Communists were doing at the time, it seems fair to say that humanity would have been far better off in general in this time line [[It Got Worse|were it not for the fact that they share it with a race of genocidal super-aggressive hivemind alien zombies]].
* [[Hive Mind]]: Somewhat. The Angels are all linked together and give commands to the foot soldiers. If one dies, its subordinates die. According to ''Retribution'', the Cloven are this.
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* [[Jerkass]]: Capelli in R2, Grayson and Mallery in Retribution.
* [[Kaiju]]: The Leviathan, one of the bosses in R2.
* [[Kill 'Em All]]: {{spoiler|Everyone from your squad, except Capelli, is dead at the end of R2. Only three million Americans are left in America.}}
* [[Kill It With Fire]]: Air-fuel grenades, the L11-2 Dragon flamethrower.
* [[La Résistance]]: The Maquis in ''Retribution'', Freedom First in ''The Gathering Storm'', and the Remnants in ''Resistance 3''.
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* [[Majorly Awesome]]: Major Blake, Hale superior in R2.
* [[Melee a Trois]]: Several times in ''Resistance 3'', between Capelli and the human Remnants, the military Chimera, the feral Chimera and a group of ex-prisoners called the Wardens.
* [[Mono -Gender Monsters]]: Pointed out in ''Resistance: Retribution.'' All the Chimeran soldiers were apparently male. In ''Retribution'' we get to see where they were taking all the female humans for conversion. Then inverted in Resistance 3, where the Remnant leader mentions that Feral Chimera ''can'' breed.
* [[More Dakka]]: The Wraith cannon boasts a fire rate of 1200 bullets per minute.
* [[Nice Job Breaking It, Hero]]: In R2, {{spoiler|it's heavily implied that literally ''everything'' Hale did in the game was all part of Daedalus' master plan.}}
** It was. {{spoiler|The nuclear bomb kick-started the Chimera global tower network (which had been routed to [[Thanatos Gambit|Daedalus' ship]]) and opened a gigantic wormhole above New York City}}.
* [[Nice Job Fixing It, Villain]]: Related to the above: {{spoiler|Daedalus' [[My Death Is Only the Beginning]] master plan was entirely contingent on the superportal remaining open long enough to bring the Pure Chimera to Earth. It also had the effect of causing the Chimera to lose their leadership structure as well as lose control of the lesser Chimera lifeforms, which helps accelerate the Chimera's downfall once Capelli closes the portal and causes the Pure Chimera to fail to show up to start running things.}}
* [[Nintendo Hard]]: The Resistance series is ''significantly'' tougher than any of its major contemporaries (i.e. ''[[Killzone]]'', ''[[Halo]]'', ''[[Gears of War]]'', or ''[[Modern Warfare]]''). ''Resistance 2'' takes the cake by a wide margin, as even on Normal difficulty you'll die more than a dozen times even in many regular encounters, and unless you progress through a firefight using the ''exact'' piece of cover the designers want you to, you'll end up mowed down by pop-up Chimera. It's not clear if this is because Insomniac games doesn't know to properly balance level design because they don't specialize in FPS games, or if they're just sadistic bastards.
* [[Ominous Floating Spaceship]]: Huge ones appears in the R2 when the Chimera invade LA.
* [[One -Winged Angel]]: At the end of Retribution, {{spoiler|Raine Bouchard mutates into a giant monster called the Chrysalis that looks like the [[Distaff Counterpart]] of Daedalus.}} Daedalus himself may also count, though we never see what he looked like before he mutated.
* [[Psycho Prototype]] / [[Psycho Serum]]: In the backstory, Malikov's attempt to create a serum that prevents soldiers from turning into Chimera resulted in thousands of Cloven, half-human cannibal mutants.
* [[Real Is Brown]]: ''Resistance'' goes for a mostly-monocrhome look in the original game. For the sequel it completely averts this trope, with gorgeous, highly-colorful locations and skies. The third game takes a "Kodachrome" approach, looking like a retro, faded photo from the 50s.