Ripple-Effect-Proof Memory: Difference between revisions

update links
(update links)
Line 32:
* In ''[[Serial Experiments Lain]]'' episode 11, {{spoiler|Lain's child-like incarnation (I think)}} alters history to remove some rumors around school about Arisu but leaves Arisu's memory intact. After all, memory is just data. Arisu finds the whole experience a bit unnerving.
* In Episode 117 of ''[[Yu-Gi-Oh! 5D's]]'', it is revealed that Yliaster were able to alter history. When they did so, only the Three Emperors, the Signers and those within their protective fields, and Team Ragnarok (who held the Polar God Cards), were seen to be aware of the changes.
* In the ''[[Clannad (visual novel)|Clannad]]'' anime adaption, {{spoiler|both Nagisa and Tomoya retain the memories of the first timeline when Ushio hits the [[Reset Button]]}}.
* By the end of ''[[Puella Magi Madoka Magica]]'', no one remembers {{spoiler|the eponymous character save her little brother Tetsuya}} and her [[Romantic Two-Girl Friendship|very best friend]]. On the other hand, since she's now a [[Ascend to a Higher Plane of Existence|transcendent law of the universe]], she remembers everything that was, that will be, and even that which can't possibly exist.
** Before that, though, {{spoiler|it still applied to Homura in the different timelines. Every time she returned to the beginning of the [[Groundhog Day Loop]], she was the only character who could remember what happened the last time, though Madoka was [[Dreaming of Times Gone By]]}}.
Line 112:
* John Barnes's short story ''Things Undone'' varies this depending on the size of the changes made. If something small changes, certain antisocial people will only remember the way the world used to be, and everyone else will only remember what it becomes. It turns out a big change {{spoiler|initially leaves those antisocial people with conflicting memories. If they become more social, integrating themselves into the flow of events, they'll wind up with both sets of full memories. If they stay withdrawn, however, the universe will eventually erase ''[[Unperson|them]]''.}}
* In ''[[Dirk Gently's Holistic Detective Agency]]'', time is altered to destroy most of Coleridge's poem "Kublah Khan" (which now ends at the line "And drunk the milk of paradise"), in consequence preventing a murder and the retroactive destruction of humanity, as well as introducing a composer named Johann Sebastian Bach. Only the time-traveling main characters remember the original reality.
* In [[Star Trek: Department of Temporal Investigations]], the titular department keeps records protected by phase discriminators, shielding the data from alterations in the timeline. Although the agents themselves will have no knowledge of the previous history, they can research their own files to determine if changes have been made. In the novel ''Watching the Clock'', there's also a subplot that takes two of the protagonists to a [[Place Beyond Time]], leaving their memories of another character intact when she suffers a [[Ret-Gone]].
* In ''[[Johnny and The Bomb]]'' everybody but Johnny forgets their time travel experiences, although Kirsty remembers them again after finding a piece of physical evidence.
* Intentionally invoked in ''[[Discworld/Night Watch|Night Watch]]''. Thanks to [[Theory of Narrative Causality|narrativium]], history is mutable and subject to popular perception, so it doesn't matter if Vimes' memories of the "original" version are different as long as events play out roughly the same.
Line 223:
* ''[[Star Trek Online]]'', being a veritable font of [[Continuity Nods]], naturally ends up featuring this in some way. The most prominent example is likely the "Past Imperfect" storyline, which, as noted above, involves the Guardian of Forever granting Ripple Effect-proof memory to the player's crew due to proximity. There are also some unusual examples, in that {{spoiler|Present!B'Vat doesn't seem to recall his past self's [[Future Me Scares Me]] moment, where he effectively betrays himself.}} It also leads to some fairly amazing [[Tricked-Out Time]], [[Stable Time Loop]], etc. moments.
* The fact that {{spoiler|Tatsuya ''didn't'' give up his memories}} in ''[[Persona 2]]: Innocent Sin'' {{spoiler|sets up the entire story of ''Eternal Punishment'' where [[The End of the World as We Know It|the world may end]] ''[[History Repeats|again]]'' because of his [[I Will Protect Her|desire to protect]] his [[Cool Big Sis]] / [[Love Interest]] Maya.}}
* This is a major character point to Rachel (and by proxy, her butler Valkenhayn) in [[Blaz BlueBlazBlue]], who {{spoiler|remembers over 17,000 years of looped time.}} It is also shown that {{spoiler|Hazama/Terumi}} shares this ability in the second game.
** It might also be a [[Deconstructed Trope]], as it is heavily implied that Terumi, who has lived through FAR more loops than Rachel, eventually snapped and decided to pay the world back for every single loop he had been forced to relive in it.
* [[Main/ptitlefjcz 80 qe|Dissida]] states that the warriors are kept called for the next cycle of war - the side that lost will have no memories, though, while the winning warriors remember their last battle.