Robin Hood: The Legend of Sherwood: Difference between revisions

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''[[Robin Hood]] : The Legend of Sherwood'' is an action/adventure/fantasy/historical/real time strategy/role playing game developed by the German studio Spellbound. Like Spellbound's earlier creation, [[Desperados]], it utilizes a 2.5D engine with quick action queuing and the ability to see enemy vision cones. It presents the classic tale of [[Robin Hood]] in videogame format, though it is by no means the first game to do so.
 
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** While the manual states that he wears scarlet so his clothing ''won't'' be ruined that way.
* [[Hilarious in Hindsight]]: The enemy officers bear an odd resemblance, in conduct, personality, voice and appearance, to Kobus of [[District 9]].
* [[Historical In-Joke]]: Prince John, in the first war council, mentions the individual demanding the ransom being someone called [http://en.[wikipedia.org/wiki/Leopold_I:Leopold I,_Duke_of_Austria Duke of Austria|Leopold]].
* [[Imperial Stormtrooper Marksmanship Academy]]: Averted ''hard'' with enemy archers.
* [[It's Probably Nothing]]: Averted. Guards will run extensive searches throughout every open area, call for backup, alert their superiors, wake up and untie sleeping enemies and seek civilian assistance. Blue and orange guards tend to rush into battle, while red guards are more cautious and will seek backup, while black guards will remain at their post even if they see a fight in progress, until the fight has ended, and will not pursue the player far.
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{{reflist}}
[[Category:Stealth Based Game]]
[[Category:Robin Hood Thethe Legend Ofof Sherwood]]