Rocket Knight Adventures: Difference between revisions

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''Rocket Knight Adventures'' is a side-scrolling action platform game series by [[Konami]] with diverse and distinctive gameplay mechanics such as short-range jetting in eight directions (including ricocheting off walls and around corners), charged attacks, swordplay, the occasional bit of [[Shoot Em Ups|shmup-style]] sustained flight, and [[Humongous Mecha|much]] [[Fighting Game|much]] [[Minecart Madness|more]]. The original game, on the [[Sega Genesis|Sega Mega Drive/Genesis]], spawned two more games: ''Sparkster: [[Rocket Knight Adventures]] 2'', a sequel also on the Mega Drive, and ''Sparkster'', a game on the SNES which takes place in an alternate continuity. The series may owe its existence to the [[Sonic the Hedgehog|Sonic]] series, which put [[Funny Animal]] mascots in vogue and likely influenced the series's art style.
 
In October 2009, it was announced that Sparkster will return after a 15-year absence in a new 2.5-D adventure, tentatively titled [[Rocket Knight]]. According to the story, there haven't been any new games in the past 15 years because nothing's ''happened'' in 15 years. And when an army of Wolves attacks, Axel and the Devotindos are fighting ''alongside'' the possums. Apparently when Sparkster defeats you, you ''stay'' down.
 
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* [[Glacier Waif]]: Sparkster and Axle Gear.
* [[Good Colors, Evil Colors]]: Sparkster's armor is "good" blue, while Axel Gear's is "evil" purple (red in ''Rocket Knight''). Also, there's an awful lot of green on the baddies' uniforms and vehicles.
* [[Goofy Print Underwear]]: Most non-robotic [[Mooks]] are reduced to this when you "kill" them in RKA: Their armor falls off and reveals their underwear in a manner strongly reminiscent of ''[[Ghosts 'n Goblins (series)|Ghosts N Goblins]]'', and they run or fall off the screen with an embarrassed look on their face. Does not apply to the lizards in [[RKA 2]], brought back (though with briefs) for the wolves in ''Sparkster'', and applies to the pigs but not the wolves in ''Rocket Knight''.
* [[Gotta Catch Them All]]: ''RKA 2'' has seven golden swords the player can collect. [[Hundred-Percent100% Completion|Finding all of them]] unlocks Gold Sparkster and the [[Multiple Endings|complete ending]].
* [[Green Hill Zone]]: The first stage is a grassy plain with no environmental hazards.
* [[Hailfire Peaks]]: In a particularly impressive example, the second level in ''RKA 2'' manages to combine [[Shifting Sand Land]], [[Lethal Lava Land]], [[Temple of Doom]], and [[Eternal Engine]].
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* [[The Cameo]]: Sparkster appeared as a cameo in several Konami games, such as ''[[Snatcher]]'', ''[[Contra]]'', ''[[Mitsumete Knight]]'', ''[[Ganbare Goemon|Ganbare Goemon 2]]'', and ''New International [[Track and Field]]''. Most oddly of all, a human version of Sparkster appears in Konami's ''Jikkyou Powerful Pro Wrestling '96 : MAX VOLTAGE'', where he bears a passing resemblance to [[Hulk Hogan]].
* [[Unexpected Gameplay Change]]: Happens very, very frequently, with [[Shoot Em Ups|Shoot Em Up]] and (rudimentary) [[Fighting Game]] segments breaking up the platforming.
* [[The Very Definitely Final Dungeon]]: The last normal level of each game is on an enemy space station (slightly modified in ''RKA 2'', where it appears to be an [[Ominous Floating Castle]] in space), and the first game and the SNES game take this further by setting the final boss fight ''in re-entry'' and ''on a giant missile'', respectively. ''Rocket Knight'' has the final level in {{spoiler|a corrupted version of Zephyrus where the pigs have taken over and the general rules with a giant golden robot of himself. [[Oh Crap]].}}
* [[Villain Exit Stage Left]]: In a rather odd example, Axel Gear always lives to fight another day, while the [[Big Bad]] always dies.
* [[What Measure Is a Non-Cute?]]: Zebulos's enemies tend to be ugly, or at least to belong to species with morally ambiguous or downright negative stereotypes.