39,327
edits
prefix>Import Bot (Import from TV Tropes TVT:VideoGame.Rogue 2012-07-01, editor history TVTH:VideoGame.Rogue, CC-BY-SA 3.0 Unported license) |
m (Mass update links) |
||
Line 2:
{{quote|''Rogue is a visual CRT based fantasy game which runs under the UNIX+ timesharing system. Your goal is to grab as much treasure as you can, find the Amulet of Yendor, and get out of the Dungeons of Doom alive.''|''A Guide to the Dungeons of Doom''}}
Rogue is a 1980 video game and one of the first [[Roguelike|roguelikes]]<ref>According to [
One of the unique features of ''Rogue'' was that each new game had a completely new, randomly generated map. Most games of the time, such as ''[[Colossal Cave]]'' were completely pre-scripted, or had limited randomness. This feature became one of the defining elements of the roguelike genre.
Line 12:
=== Tropes (of most this game is either the [[Trope Maker]] or [[Trope Codifier]]): ===
* [[Anti
* [[ASCII Art]]: When you die, you get an ASCII tombstone with your reason of death on it.
* [[Came Back Wrong]]: Some implementations allow you to resurrect as undead; among other things, it allows you to survive by drinking the blood of your kills, but real food is reduced in value and fruit is a downright waste of time ("you gnaw at the vile rambutan"). The various implementations generally seem to treat this as a cheat, although it doesn't necessarily make the game any easier.
|