SLAI Steel Lancer Arena International: Difference between revisions

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[[File:slai_5_5328.jpg|frame|The Sport of the Future is Here]]
 
A somewhat rare [[PS 2]] game, SLAI Steel Lancer Arena International, is a sequel to the Xbox game, [[Phantom Crash]]. It keeps many of the same features, such as the trademark Stealth-capable [[Mini -Mecha]], although they underwent a name change. Set in 2071 (a few decades after the original), the sport of "Rumbling" (same as Phantom Crash: Mecha blowing each other and their surroundings up in semi-gladatorial deathmatches in urban settings) has underwent a boom in popularity, although, it's significantly safer (thanks to Remote-control technology) than it was back in the days of Club Wired... it's also, notably an international phenomenon now, with Rumbling arenas across the globe.
As the player, you start of as a new Rumbler with intent to making it to be the #1 Ranker... initially, that's all that matters: Win games, become an online-superstar, earn cash... then things take [[Plot Twist|interesting turns]]. Not unlike the original, you come across a wide array of characters, including the enigmatic [[Shout -Out|God Mode Team]], and many, many, many pop-culture references.
 
It used to have online [[Pv PPvP]], but the servers were taken down a long time ago.
 
This game gives examples of:
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* [[Destroyable Items]]: Same as in [[Phantom Crash]], the powerups can be destroyed, but only by direct fire. A Daisybell shot landing near the cubes won't kill them.
* [[Dual-Wielding]]: You can dual-wield any two arm or shoulder weapons. In some cases it's actually viable to quad-wield certain weapons, up to, and including the [[BFG|BFGs]], provided you can manage the weight. And yes, you can dual wield the previously mentioned Chainsaw Katana.
* [[Die, Chair, Die!]]: Destructible terrain from [[Phantom Crash]] is still here, and still worth extra money when shot.
* [[Exactly What It Says On the Tin]]: This game is a mecha arena fighter. Nothing else.
* [[Exploding Barrels]]: Any destructible terrain when shot... explodes. Although it never does damage to nearby enemies.
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* [[Manipulative Bastard]]: {{spoiler|Lynx, the Second Ranker}}
* [[Macross Missile Massacre]]: There's plenty of ways to do this. The Hedgehog weapon is the most notable example: It fire 8 missiles at once. You can dual wield these. Another example is dualing the 6-shot missle launchers on the Ardito or Molyina.
* [[Mini -Mecha]]: The SVs are pretty damn small. However, they are not manned... except {{spoiler|Molyina, which is, withholding it's armament, [[Final Boss|Charga]], from [[Phantom Crash]]}}.
* [[More Dakka]]: The previously mentioned Gatling guns, and the numerous chain guns... there's many, many ways to just spam bullets at your foes. And it's [[Boring but Practical|surprisingly effective]].
* [[Nightmare Fuel]]: In-universe Example: Pumpkins to a certain member of the God Mode team makes him seriously freak out. On the other hand... the way "Jack" kills his victims: {{spoiler|with a powerful muscle-relaxant that stops your heart and lungs.}}
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* [[Scrappy Level]]: No one likes China.
* [[Shoulder Cannon]]: Shoulder weapons.
* [[Shout -Out]]: '''Tons''' of them. Mostly to internet culture, Sci-fi, [[Cyberpunk]], and a few other notable things. Some Examples Include:
** Data Mnemonic-- the spot where you save your game... is run by an AI by the name of [[Johnny Mnemonic|Johnny]].
** "Calibrated by [[Konami Code|NNSSEWEW]]"
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** It's [[Dune|Muad-Dib]] (the A-Ranker in Cairo).
** The Intelligent Chip store is called [[Isaac Asimov|"Difference EnGine"]] (Chips are later stated to follow the [[Three Laws of Robotics]])
* [[Short -Range Shotgun]]: Averted. The Shotguns have a pretty big spread at range.... but they can kill at a very long distance. At close range, they're game-breakers if customized right.
* [[Sniper Pistol]]: All of the guns in the game can practically shoot all the way across the map. The Sniper Rifles on the other hand just have a LOT of firepower and are great weapon breakers.
* [[Soundtrack Dissonance]]: Considering the music in this game is...all over the place and you can have it play whatever it is that you want out of a massive selection of Licensed and Original (or from [[Phantom Crash]]) music for combat.. it's bound to happen. (Never mind listening to some overly happy J-Pop while fighting the [[Final Boss]].)
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[[Category:Mecha Game]]
[[Category:SLAI Steel Lancer Arena International]]
[[Category:Trope]]