SNK Boss: Difference between revisions

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Omega Rugal is...the same Rugal from '94, but with white hair, no shirt, dark skin (Or pale and zombie like in 2002), a large Omega symbol branded into his back, hence the name, and [[Recycled in Space|A SUPER MOVE]]!
** '''96'' had two bosses in a row with [[Barrier Maiden|Chizuru]] and [[Blow You Away|Goenitz]] and there's also a Boss Team.
** '''96'' had two bosses in a row with [[Barrier Maiden|Chizuru]] and [[Blow You Away|Goenitz]] and there's also a Boss Team.<br /><br />:Goenitz is difficult to hit, let alone beat. If the computer [[AI Roulette|felt like it]], Goenitz could be ''completely unbeatable by any means.'' He has a wind barrier, the Yonokaze, which can come out directly in front of your character, can't be rolled through and blocks all projectiles. It could also appear anywhere between you and Goenitz, meaning that rushing towards him or approaching him just increases the chance of you strucking yourself against this invincible pillar of wind. The only thing capable of breaking it was Leona's rushing slash kick.
 
Also, if somehow Yonokaze spawns exactly in front of Goenitz, [[Incredibly Lame Pun|you will get winded up]]. Oh, and if the AI goes into a loop and does it repeatedly (its downtime isn't NEARLY enough to give you an opening to attack), then nothing you can do will have any effect whatsoever.
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This time, he has a whole slew of new moves, such as the fusion of Kaiser Wave and Reppuken called the Gravity Smash (with nasty priority, and covering his body when he charged it, making it hard to hit him out of it) he swaps out God Press in favour of Vanishing Rush (which is what it sounds like, complete with being fast enough that you barely have a moment to react to it) his Destruction Omega super move (a grab that does ridiculous amounts of damage), a devastating super called the Rugal Execution (which drains your health at a very rapid rate) and an update of the Genocide Cutter, the Dark Genocide, which is a 3-hit version of the original.
** The [[Updated Rerelease]] of '''98'', ''Ultimate Match'', has Orochi, Goenitz, AND Omega Rugal as bosses. Which one you encounter depends on how many super finishes you get on your opponents. ''All 3 of them'' have increased stamina.<br /><br />The boss who was changed the most was Goenitz, who is even CHEAPER than in 96. Not only can his Winds of Night hit you while you're knocked down now, but he has a new command attack, a new special move, and vastly upgraded super attacks.<br /><br />Orochi has been revamped from his original incarnation and now has a crouching animation, along with updated normals and several of his original moves switched around, but his Mu Ni Kaerou screen filler super still does ridiculous damage, and if you're positioned ''exactly'' in the middle of the screen and don't block, it does double the amount of hits and damage. 50% plus 50% equals 100%. Yes, it instantly kills you if you're in the wrong place at the wrong time.
:The boss who was changed the most was Goenitz, who is even CHEAPER than in 96. Not only can his Winds of Night hit you while you're knocked down now, but he has a new command attack, a new special move, and vastly upgraded super attacks.
:Orochi has been revamped from his original incarnation and now has a crouching animation, along with updated normals and several of his original moves switched around, but his Mu Ni Kaerou screen filler super still does ridiculous damage, and if you're positioned ''exactly'' in the middle of the screen and don't block, it does double the amount of hits and damage. 50% plus 50% equals 100%. Yes, it instantly kills you if you're in the wrong place at the wrong time.
 
Omega Rugal is roughly the same as before, except slightly faster.
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** Clone Zero in '''00'' had a screen-filling super that did 60+ percent damage and could easily Guard Break your characters with his Cutter Arts, which did multiple hits whether it was the special or super version.
** Original Zero in '''01'' is the same as his clone, except for the fact that he already has 3 strikers to make up for the lack of moves that Clone Zero had: Ron, (a "Guard Breaking Striker") Krizalid, and a huge black lion named Glaugan, mainly to differentiate him from his clone. Again, he suffers from the same [[Achilles' Heel]] as Krizalid and Clone Zero.
** And, finally, we come to Igniz.
** And, finally, we come to Igniz.<br /><br />:Fireballs with absolute priority, cheap whip attacks which have ridiculously long range and could lead to infinites which he ''will'' use if he ever feels like it, can ''cancel'' ALL of his moves (except [[Super Move|DMs]]) into EVERYTHING (including a DM) and has a super called Brutal God Project where he rushes you, pins you in the corner, whips you, hits you with the edges of his cape, does one of his own supers within this super, and finally engulfs you in a ball of energy, the whole combo doing roughly '''''[http://www.youtube.com/watch?v=Vk_PxKL_1q4 80 PERCENT DAMAGE!!!]'''''.
 
He also earns one point for Overkill: most multi-hit attacks are interrupted when the target is knocked out (or they continue, but the victim falls) but for Igniz, if you are with only 1 HP and are struck with his Brutal God Project... you will take the whole attack until he allows you to give your KO scream. It's [http://www.youtube.com/watch?v=LfsbPqvD5Jk possible to defeat him], but you have to play his own game for that. Whatever the case, Lord have mercy if you attempt to beat him at Level 8 difficulty.
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Sagat returns from ''[[Street Fighter (video game)|Street Fighter]]'', with some new moves under his belt. Not that it matters because all he does is spam Tiger Shots all day. And if you jump at him he will do a psychic Tiger Uppercut. The AI in Champion Edition, strangely, never uses the Tiger Knee. Hyper Fighting fixed this, so now he will occasionally do a Tiger Knee up close...then tick throw you for the win.
 
M. Bison / Vega (Dictator) is this type of boss in the sense that there is absolutely no way you can predict what he will do. His AI pattern is completely randomized and will surprise you at every turn with a high-priority attack via command-reading. Thinking of doing a fireball? Head Stomp. Shoryuken? He'll Scissor Kick you right out of it. Hurricane Kick? Psycho Crusher.<br />Akuma/Gouki from ''Super [[Street Fighter]] II Turbo'' was this type of boss in his first appearance; he could teleport, was fast, did massive amounts of damage and could shoot two fireballs in mid-air. Furthermore, the secret playable version of Akuma/Gouki was less powerful than the boss version, though still so [[Game Breaker|broken]] that he's always been banned from [[Tournament Play]].
** Apparently someone at Capcom decided that Akuma wasn't powerful enough, and thus Shin Akuma from the ''[[Street Fighter Alpha]]'' series was born. He regains the double air fireballs from ''Super Turbo'', deals '''double damage''' with all of his moves, his [[Teleport Spam|teleports]] are completely invincible, and his Raging Demon now goes ''all the way across the screen''.
** ''[[Street Fighter Alpha]] 3'' had M. Bison, whose Psycho Crusher attack is quite different between normal and boss versions in that it was huge and if not blocked did incomprehensibly high damage, and his teleport has 0 lag. The only way to hit him is to counter all of his attacks, which requires mind-boggling amounts of skill. Also, you can't continue if you lose to him.