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Probably the ''[[Counter-Strike]]'' of the PlayStation 2 (and later, PS3... though it
These games follow a SEAL team [[Twenty Minutes Into the Future]] ([[Zeerust|you wouldn't tell, though]]) consisting of four members (which usually change between, and during, games) combating international terrorism, from your basic Jihadi to a massive international Communist conspiracy to the Albanian Mafia being very naughty.
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A large emphasis is on stealth and commands given out to your team (The game used the [[PlayStation 2]] headset for voice commands, which, along with a now-forgotten game called ''[[Lifeline]]'', were rather revolutionary), and have an effect on your post-mission rating. Running-and-gunning, although you can go that way, can get you killed (and infuriating you, since you have to start ''aaaaaaallll'' the way pre-mission).
{{tropelist}}
* [[Action Girl]] - In SOCOM 4, you get to play Lt. Park, a.k.a "Forty-Five" in a few missions.
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