SSX: Difference between revisions

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Now with a Character Sheet under construction.
 
* '''''SSX''' (2000):'' The first game in the series, and one of the launch games for the [[Play StationPlayStation 2|Playstation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX Tricky''' (2001):'' The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness [[Up to Eleven]] by [[Flanderization|Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging form breakdancing to faking an execution.
* '''''SSX 3''' (2003):'' Took the basic gameplay features of ''Tricky'' and set all racing events on the creatively-named Big Mountain, thereby introducing a [[Wide Open Sandbox]] mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch. However, some fans consider it to be the best game in the series.
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** Canadian Psymon Stark often says "SASKATOON!" while hitting a particularly big air.
** Elise: "Canadian girls kick butt!"
* [[Plot-Relevant Age-Up]]: Griff in ''SSX 2012'', coupled with [[Took a Level Inin Jerkass]].
* [[Pretty Fly for a White Guy]]: Mac, the white DJ character.
* [[Psycho Electro]]: Psymon doesn't have electric powers, but his erratic mental condition is the result of being electrocuted by powerlines during an ill-advised BMX stunt.