SWAT 4: Difference between revisions

m
m (update links)
m (added Category:Video Game using HotCat)
 
(6 intermediate revisions by 5 users not shown)
Line 40:
** The evening news heard on the radio dubs him "[[Names to Run Away From Really Fast|The Law School Lyncher]]".
* [[Better Than It Sounds/Video Games N-Z|Better Than It Sounds]]
* [[Black and White Morality]]: There are no missions where it's remotely ambiguous if suspects are guilty and high risk warrant suspects helpfully incriminate themselves when subdued so you have no questions on if you are arresting an innocent man.
* [[Big Applesauce]]: Though they changed the city name, it was clearly intended to be New York. At the beginning of Mission 4 (The A-Bomb Club), a large ad is painted on the wall for a garage in Brooklyn, the briefing for mission 9 tells you the command post is at Broadway and 100th in "Manhattan north," and the diplomat in Mission 12 was in the middle of a speech to the United Nations. Your teammates will also sometimes sarcastically tell suspects to "Have fun in Rikers," referring to a jail complex in New York City.
* [[Blatant Lies]]: The suspects on some missions, particularly those featuring drug dealers, come up with some pretty amusing excuses as to why they're there while you and your team arrest them. Take this soundbite from a mobster in the mission where you raid a Stetchkov-controlled drug lab as an example:
Line 89 ⟶ 90:
** Non-lethal weapons are the main solution for this problem. People can still be injured by them, but unless you shoot them after they've been cuffed, it doesn't count as a penalty.
** The action key also doubles as a shout button, allowing you to bark orders at both civilians and suspects if they're acting stubborn and don't want to cooperate, comply or surrender. If you want to shoot at any suspect without gaining a penalty to your mission record, you have to give him a final warning first. So, always shout before entering a new unexplored room, hallway or space. The more you shout, the better.
* [[No Communities Were Harmed]] / [[Where the Hell Is Springfield?]] : Welcome to the bustling metropolis of Fairview... somewhere in New England... The briefing of the first mission mentions high capacity magazines being illegal, which limits the game's possible locations to the states of California, Colorado, Connecticut, Hawaii, Illinois, Massachusetts, Maryland, New Jersey and New York (Height of Buildings Act of 1910 and presence of several buildings taller than its restrictions rules out the District of Columbia).
** It's in New York State for sure. Check the TVs in Mission 3. It's also entirely possible that most of the game does take place in NYC, except for one mission where the team is sent out to the suburb of Fairview (which might be too small and have too little violent crime to justify having its own SWAT team, while still having its own newspaper that primarily covers local news).
*** That mission actually takes place in NYC too. In the briefing, the dispatcher mentions that the address is located in the Bronx. Furthermore, in Mission 3, the gas station is described as being on "Pitkin Ave," which a real street in Brooklyn, and the diamond store in Mission 8 which is located on "Broadway."
Line 137 ⟶ 138:
[[Category:Stealth Based Game]]
[[Category:SWAT 4]]
[[Category:Microsoft Windows]]
[[Category:GOG.com]]
[[Category:Sierra Entertainment]]
[[Category:Video Games of the 2000s]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Video Game]]