Scarred Lands: Difference between revisions

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* [[Bad Powers, Bad People]]: Subverted by the necromantic magocracy of Hollowfaust. They're necromancers, but rule one of the safest cities on Ghelspad, and are interested more in knowledge than power. That said, most of them are of a neutral alignment and aren't nessicarily nice or fair. A few are even evil, but a restrained evil that the rest find tolerable.
* [[Balance Between Good and Evil]]: In this case, the balance exists, but isn't truly necessary. The gods know they aren't invincible, and aren't eager to go the way of the titans. They've all agreed to a Divine Truce that prevents them from directly warring on one another, instead pursuing their goals through their servants, as well as any personal conflict.
* [[Base Onon Wheels]]: The underground dark elf city Dire Drendal is periodically moved by a legion of golems, to keep their dwarven enemies from finding it.
* [[Being Tortured Makes You Evil]]: Chardun, who was conceived by Mormo and Gormoth so that they could test the limits of divine endurance.
* [[Black and White Morality]]: Subverted - the alignment system is used, but the good and evil gods are mostly allied to each other. Mostly.
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* [[Circus of Fear]]: The Carnival of Shadows.
* [[Crapsack World]]: Arguable. There are many heroes and active good gods working on repairing the world, but it IS a very a dangerous place.
* [[Deal Withwith the Devil]]: [[Bargain Withwith Heaven|Inverted]]. A story tells how a man once sold his soul so he could become a sorcerer. He spent the rest of his life being as good a man as possible, treating his friends and enemies with respect and donating much of his income to those who needed it. Despite this, he still knew that one day his soul would be claimed. On his death bed, the stranger he sold his soul to comes to claim him. The man laments that he tried to leave a good life so others wouldn't have to damn themselves the way he did. The stranger chuckles, and as white wings envelope the man, he says that the world would be a much darker place if fiends were the only ones who heard desperate prayers.
** Not that it doesn't happen, mind-see [[Was Once a Man]].
* [[Defiled Forever]]: The goddess Tanil, who is permanently depressed. If it's because her own father raped her, if it's because she got her revenge by pretending to let him join the Gods in the war and then murdered him, or if it's because of how the war destroyed the land... well, take your pick.
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* [[Freudian Excuse]]: In-universe, this is sometimes applied to the [[Lawful Evil]] god Chardun, who is believed by some to have become evil because of the abuse he suffered at the hands of his Titan parents. His followers, who consider mercy a weakness, think this is nonsense, and that the torment only brought his true nature to the surface.
* [[Gender Bender]]: As the prime [[Chaotic Neutral]] deity, Enkili has two main forms. A female storm goddess, and a male trickster.
* [[Getting Smilies Painted Onon Your Soul]]: The other character interpretation of the Titan Gulaben.
* [[Gods Need Prayer Badly]]: The big difference between Gods and Titans. A main motivation for most of the major conflicts in the world, from the Titanswar itself to the powerhunger of the evil Gods: They need worship just as much as the good Gods do, but mortals are more inclined to worship the good Gods since these have more positive energy (healing, blessings et cetera) to offer.
** A variation is found in Vangal, the [[Chaotic Evil]] god of slaughter. He doesn't draw his power from prayer, but from violence, especially violence comitted by his followers. Technically he does need worship too, the worship just takes the form of mass murder.
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* [[The Wonka]]: Yugman the Sage. Very powerful? Yes. Extremely knowledgeable? Definitely. Comes off as a complete kook? Oh yeah.
* [[World Half Empty]] / [[World Half Full]]: The setting is neither strictly in either category. The world has been torn apart, the Titans' remains taint the world, there are thousands of monsters every where, the evil gods are as active in the world as the good gods, and the possibility remains that the titans could be ressurected. However, despite the dangers of the setting, it's rarely suggested that those dangers are insurmountable in the long run, and there is plenty of heroes and hope to be found.
* [[Worm That Walks]]: One of the monsters described in the "Creature Collection II: Dark Menagerie" are vermin hosts, former human vagrants who were cursed by one of the evil gods who was angry that they happened to pray to another god other than him to let them live another day in their dismal squalor. From this [[Disproportionate Retribution]] he had various vermin (rats, roaches, leeches, spiders) burrow into their skin, giving them [[Cursed Withwith Awesome]] powers as they are able to use their new abilities to control their own swarm of vermin, turn into giant anthropomorphic versions of those vermin, and disintegrate into swarms to help escape enemies or commit espionage (which the spider vermin hosts do most of the time). As a side note, they're able to reproduce [[The Virus]] style by allowing one of their vermin to infect a person, whose whispers of power and whatnot usually cause them to accept them thereby summoning a larger swarm of that vermin which turns them into new vermin hosts while inheriting some of the memories of the previous ones. This is also [[Squick]] because, mind you, the vermin are always moving under the host's skin to find more comfortable areas to rest (which includes large rats!).
 
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