Schizophrenic Difficulty: Difference between revisions

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* From Jahara to Giruvegan storywise, ''[[Final Fantasy XII]]'' is all over the place.
* ''[[Persona 4]]'' starts with 2 extremely easy dungeons, then a [["Wake-Up Call" Boss|Wake Up Call Dungeon]] followed by one of the hardest bosses in the game. The next dungeon is a good step harder than that and has possibly the HARDEST story boss (almost the only other boss you will actually need to grind against), then the next dungeon is easier, with a challenging but not hair pulling boss, the next dungeon is a little harder, with a boss nearly as hard as the 2 very hard early game bosses, then the next dungeon is easier, and the next dungeon... but the boss difficulty finally spikes.
** The first real boss's extreme difficulty relative to everything else in the game prompted a major difficulty drop in the Vita version ''Persona 4: Golden''.
* ''[[Devil Survivor]]'' has this a little bit as well. Day 1 has a tutorial, followed by a nasty [["Wake-Up Call" Boss]] ten levels higher than you right after the tutorial, and [[Early Bird Boss|you can't fuse demons]] until you beat him... and once you do beat him, your fusion makes short work of the demons for the rest of the day. Day 2 is only a little harder, till the end mission, which is an [[Escort Mission]], and therefore automatically a big pain. Day 3 is pretty easy, except for the boss at the end who is [[That One Boss]]. Day 4 is a little harder, Day 5 is a mix of [[Scrappy Level]]s and [[Breather Level]]s, Day 6 is mostly pretty easy, and unless you choose Yuzu's route, Day 7 is an exercise in forced grinding.
* ''[[The World Ends With You]]'' can be like this, thanks to its very complicated battle system. A hard boss battle might force you to learn how to use a gameplay mechanic you had been ignoring beforehand, and suddenly the rest of the game becomes easy until you run into another [[Difficulty Spike]]. Repeat until you get to the post-storyline content, which requires jumping back and forth between a bunch of [[Bonus Boss]]es while constantly switching your difficulty setting and HP around.