Second-Hour Superpower: Difference between revisions

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Some games [[Powers in the First Episode|give this defining power to the player from the moment they take control]]. This trope is about the games that ''don't''. In these games, the first level is completely devoid of the game-defining power, instead [[Tutorial Level|drilling you in its more basic mechanics]]. It's only after you've learned the fundamentals, that you receive the shiny fun gameplay mechanic you've seen in [[Trailers Always Spoil|all the trailers]].
 
In terms of [[The Hero's Journey]], this corresponds to the (belated) [[Supernatural Aid]]. Recent games (especially from the [[Science Fiction]] corner) like to infect their heroes with [[The Virus]] or [[The Corruption]] in the end of stage one, which power their supernatural abilities for the rest of the game. Others don't use "powers" ''per se'', but give their heroes unique weapons, usually [[Forged by the Gods]], which give them an edge over the enemies that normal weapons can't and double as a [[Sword of Plot Advancement]]. The superpower variety is especially popular in [[RPG|RPGs]], while unique and/or [[Gimmick]] weaponry is commonly found in [[Action Adventure]] games and shooters.
 
Compare/contrast [[Eleventh-Hour Superpower]], which involves a sudden power-up right before the climax, and [[A Taste of Power]], which lets you have a (nearly) full set of powers for a while before taking them away.
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* In ''[[Prince of Persia]]: The Sands of Time'', you shortly gain the power to control time after you retrieve the dagger.
* The monster detecting radios from the ''[[Silent Hill]]'' series.
* In ''[[Second Sight]]'', Vattic gains his basic powers as he needs them in the early levels (e.g. psyblast when he's caught by an armed guard, charm when he's about to be found, etc).
** In the tutorial level, he doesn't have any powers. He doesn't gain his healing power until he wakes up in a hospital in the first proper level.
* In ''[[Infamous (video game series)|In Famous]]'', the game starts out right after the explosion, and Cole has to limp his way to safety without any powers. By the second level, he can shoot lightning out of his hands.
* ''[[Metroid Prime|Metroid Prime 3: Corruption]]''. You start the game with the general Samus gear, but after the assault on Norion and Samus successfully saving the planet from destruction (for once), she gains [[Super Mode|Hypermode.]]
* In the first ''[[Blood Omen]]'' game, you play for about two minutes as a human (literally as soon as you walk out of the first room, you're in a [[Hopeless Boss Fight]]), then spend the rest of the game as a super-powerful vampire.
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== Hack and Slash ==
* In ''[[Onimusha]]'', your attacks do hurt the demons, but won't kill them. You shortly later gain the Oni Gauntlet.
* In ''[[Dante's Inferno (video game)|Dantes Inferno]]'', you kill [[The Grim Reaper|Death]] as a tutorial boss and steal his scythe.
* The ''[[Devil May Cry]]'' games have the Devil Arms, which are acquired either through flashy cutscenes or defeating bosses. The main characters are superpowered already, but this makes them even more powerful.
** There's also [[Super Mode|Devil Trigger]], which usually isn't acquired until you're a few missions into the game.
 
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** Dates back to the first game as well. You start the game using basic attacks, and after visiting Shooting Star Summit for the first time, you get the Lucky Star, which gives you access to [[Action Commands]], a ''very'' important aspect of the games' battle system.
* In ''[[.hack]]'', Kite starts off as an average player, with nothing particularly special about him. After playing through a level or two like this, he gets the Twilight Bracelet, which allows him to fight hacked enemies, and thus makes him the only one able to take on [[Big Bad|Morganna]].
* ''[[White Knight Chronicles]]'': It takes about half an hour of gameplay that set off the chain of events that lead or Leonard obtaining the titular White Knight. Said chain of events includes the wine cart your party is delivering to the princess's ball being attacked by a troll, a palace guard leaving the palace's ''front doors'' open, an attack on the palace, [[First Episode Spoiler|the king getting assassinated]], and [[The Hero]] taking it upon himself to get the princess to safety, respectively.
* ''[[Wild Arms 2]]'' had the protagonist Ashley being able to transform into Knight Blazer, a [[Super-Powered Evil Side]] armored guy and Ashley gains new attacks and a really awesome theme music.
* The ''[[Mega Man Battle Network]]'' and ''[[Mega Man Star Force]]'' games typically don't give Mega Man access to his [[Swiss Army Hero]] abilities until he's beaten the first, second, or third major boss.
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* In the new ''[[Wolfenstein (2009 video game)|Wolfenstein]]'', it's B.J.'s otherworldly medallion.
* In ''[[The Darkness (video game)|The Darkness]]'', Jackie gains the power of the Darkness only after he "dies".
* In ''[[BioshockBioShock (series)]] 1'' and ''2'', you first start out with a basic weapon, but by the end of the first level, you gain a plasmid. It knocks you out, but you then have the ability to shoot everything from lightning to bees at your enemies.
* In ''[[Doom|Doom 3]]'', the Soul Cube and the Artifact are second level superpowers, but never really get powerful or useful until a little bit later.
* In ''[[Project Snowblind]]'', the game seems to start out as a fairly generic shooter, but by the second level, you're rebuilt with as a supersoldier who can use Infrared Vision, has bullet time, Ballistic Shielding, Cloaking, and the power to shoot lightning out of his hands.
* In ''[[TimeShift]]'', you only receive your time controlling suit when you reach the second level.
* In ''[[Singularity]]'', you receive the Time Manipulation Device early on, which lets you control time to a certain extent.
* In ''[[Time Splitters|Timesplitters Future Perfect]]'', you get the Uplink after you get to the rebel base.
* [[Resistance]] only gives you your health regeneration after you've beaten the first level. There aren't any health packs, so any bullets you take can't be healed for the rest of the level, making this section irritatingly difficult.
* [[Player Character|Matthew Kane]] doesn't {{spoiler|become Stroggified}} until the end of the first Act of ''Quake IV.'' This process is the reason that he's able to penetrate so much deeper into Stroggos than anyone else, as well as providing him with a higher HP limit and the ability to read Strogg.
 
 
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== [[Web Original]] ==
* [[The Angry Video Game Nerd]] was annoyed when an ''[[Indiana Jones]]'' game did this with the whip.
 
== [[Western Animation]] ==