Sega Genesis: Difference between revisions
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{{
[[File:Sega-Genesis-Mod1-Set.png|thumb|]]
{{quote|''GENESIS DOES,''
''[[Eye Candy|16 Bit Arcade Graphics.]]''
''[[Bragging Theme Tune|You can't do this on]] [[NES|Nintendo]],''
''GENESIS DOES,''
''[[Killer App|16 Bit Sports Action]]''
''You can't do this on Nintendo,''
Genesis-DOES
Genesis-DOES
Genesis-DOES
Genesis-DOES]]
[[Take That|Genesis Does What Nintendon't.]]|
After failing to make a real dent against the [[NES]]<ref>At least in North America and Japan; the [[Sega Master System]] [[Germans Love David Hasselhoff|did well in Europe and South America]] </ref>, [[Sega]] decided just to top them. If [[Nintendo]] was dragging their feet to a 16-bit system (the arcade standard at the time), then Sega would beat them to the punch with a console based on its System 16 arcade board.
For the most part, it worked. This was helped by some of Nintendo's U.S. policies being ruled as anti-trust violations, by some developers supporting Sega due to them being a lot more lax <ref> although Nintendo did later drop a lot of their remaining policies due to this</ref>, and [[Killer App|their first truly successful hit]] known as ''[[Sonic the Hedgehog (
[[Nintendo]] eventually had its own entry in the 16-bit era in the form of the [[Super Nintendo Entertainment System]]. The SNES and Genesis had a long and fierce [[Console Wars|console war]] that is probably the best-remembered of them all.
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Known as the MegaDrive outside of the US, including in Europe and Japan. "Mega Drive" was already trademarked in the US by someone making hard disk drives.
Not to be confused with the band [[Genesis (
----
<tabber>
* [[CPU|Motorola 68000]] runs at 7.68 MHz (varies per region).
* Graphics generated by a more advanced [[GPU|Video Display Processor]] compared to the [[Sega Master System]].
* Like the NES and [[SNES]], the Genesis could expand through chips on the carts. One was the Sega Virtua Processor, which functioned like the Super FX chip on the SNES. Unfortunately, incorporating it was a lot more expensive than an SNES chip, and only the port of ''Virtua Racing'' used it. The system was heavily marketed for its ability to render objects faster than the [[SNES]], a feature for which the Sega marketing division coined the term ''"Blast Processing"''.
* It also has a 2nd CPU, a Zilog Z80 running at 3.58 MHz, used for the Sound chips's CPU and Master System play back.
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* 64 KB of main RAM and 64 KB of [[Video RAM]].
* 8 KB of [[Gaming Audio|sound memory]]
* 8 KB of extra RAM for backwards compatibility with the [[Sega Master System]] (although that requires an adapter).
* Games ranged from 512 KB (most launch games) to 5 MB (''Super [[
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* Sprites up to [http://emudocs.org/Genesis/Graphics/genvdp.txt 32x32 pixels]. As on other systems, multiple sprites were placed side by side to form the large characters in games like ''[[Street Fighter]] II'' and ''[[Mortal Kombat]]''.
* Up to 80 sprites on screen (not including background layer textures which could also appear animated).
* Two background layers in addition to the sprite layer.
* Could not do scaling and rotating sprites, but the faster CPU could imitate them by resizing sprite data.
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* 320x224.
* 64 colors on screen, 512 total.
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* Yamaha YM2612 (OPN2)
** Six concurrent FM channels (voices).
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** 3 squares one noise.
** modded for stereo sound (the chip's standers can only do Mono)
</tabber>
== Addons and peripherals ==
* '''Power Base Converter''': An add-on which allowed the Genesis to play [[Sega Master System]] games, either of the cartridge or the chip variety, and included support for the SMS's 3D glasses. This was initially marketed for the first model Genesis, but a small quantity was made for the redesigned, compact Genesis [[No Export for You|But only in Europe]]. Also, it can not play SG-1000 games (or Master System games that uses the system's video modes like F-16 Fighter Falcon) or use it's Japan only FM chip (the YM2413, which was also used on the [[MSX]] under the name ''MSX Music'' and was cloned by Konami as the VRC7 chip for the Famicom in Japan) unless the unit is modded. It also won't work with a 32X unless it is modded.
* '''Sega CD''': A CD-based add-on which would allow the Genesis to take advantage of a higher-capacity storage medium, enabling features such as [[Full Motion Video]] and Red Book CD sound. Unfortunately, the Genesis' own processing power wasn't quite enough to take advantage of these features to the fullest. The add-on actually sold decently, though the critical reaction led many to believe otherwise.
=== Specs ===
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=== Sega CD games included ===
** ''[[
** ''Android Assault: The Revenge of Bari-Arm''
** ''[[
** ''[[Video Game/Dark Wizard|Dark Wizard]]''
** ''[[
** ''[[
** ''[[
** ''[[Video Game/Dungeon Explorer|Dungeon Explorer]]''
** ''[[Earthworm Jim (
** ''[[
** ''[[
** ''[[Lunar:
** ''[[Lunar
** ''[[
** ''[[
** ''[[Panic
** ''[[
** ''[[
** ''Road Avenger'' (aka ''[[Video Game/Road Blaster|Road Blaster]] FX'' in Japan)
** ''Robo [[
** ''[[Sonic the Hedgehog CD
** ''[[
** ''[[
** ''[[
** ''[[
** ''The [[Terminator (
** ''[[
* '''Sega 32X''': Originally conceived as the ''Neptune'', a cartridge-based 32-bit system to go with Sega's later CD-based system, the ''Sega Saturn'', the add-on boasted two 32-bit processors and primitive 3D graphics capabilities, and was marketed as an opportunity for consumers to get a head start on the 32-bit generation. Unfortunately, both consumers and developers knew that the superior Saturn was just around the corner (even though Sega themselves believed the 32X and Saturn could co-exist, with casual gamers gravitating towards the cheaper 32X while the Saturn was reserved for the hardcore crowd), and titles for the add-on were few and far between. Some previous Sega CD games were also re-released on the 32X to take advantage of the system's improved processing.
=== Specs ===
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** ''[[Knuckles Chaotix]]''
** ''Kolibri''
** ''[[
** ''Star Wars Arcade''
** ''[[
** ''[[
** ''[[
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=== Games/series which appeared on the Sega Genesis include: ===
* ''[[
* ''[[Aladdin (Virgin Games
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[Another World (
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[Chakan:
* ''[[RC Pro-Am
* ''[[
* ''[[
* ''[[Contra (
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
** ''Double Dragon II: The Revenge'' (while the other Genesis ports were western only releases, strangely this one was Japan only)
** ''Double Dragon 3: The Arcade Game''
** ''Double Dragon V: The Shadow Falls'' (based on the cartoon series. ''Super Double Dragon'', which holds the position of "Double Dragon IV", was exclusive to the SNES)
* ''[[
* ''[[
* ''[[
* ''[[Earthworm Jim (
* ''[[Ecco the Dolphin (
* ''[[
* ''[[
** ''[[
* ''[[
* ''[[Ferias Frustradas Do Pica-Pau
* ''[[
* ''[[Flashback (
* ''[[
* ''[[
* ''[[Gaiares]]''
* ''[[Garfield: Caught in
* ''[[Ghosts
* ''[[Golden Axe (
* ''[[Growl]]''
* ''[[
* ''Hard Drivin'': One of the very few real-time 3-D video games available for the system, although compared to Virtua Racing, the framerate is so laggy that the game is virtually unplayable.
* ''[[Herzog Zwei]]''
* ''[[
* ''[[The Jungle Book (Disney film)|The Jungle Book]]''
* ''[[
** ''[[
** ''The Lost World: Jurassic Park''
* ''[[
* ''[[Landstalker]]''
* ''[[
** ''Langrisser II''
* ''[[
* ''[[Light Crusader]]''
* ''[[The Lion King (Video Game)|The Lion King]]''
* ''[[Mega Man (
* ''[[
* ''[[Mortal Kombat (
** ''[[
** ''[[
** ''Ultimate Mortal Kombat 3''
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[Pier Solar and
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
** ''Puyo Puyo Tsu''
** ''Madou Monogatari I'': The last officially released Mega Drive game in Japan.
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* [[
** ''[[
** ''[[Shining in
* ''[[
* ''[[Sonic 3D: Flickies' Island
* ''[[Sonic the Hedgehog Spinball
* ''[[Sonic the Hedgehog (
** ''[[
** ''[[
* ''[[
* ''[[
** ''Splatterhouse 3''
* ''[[
* ''[[Steel Empire (Video Game)|Steel Empire]]''
* ''[[
* ''[[Strider
* ''[[
* ''[[
* ''[[
** ''[[Teenage Mutant Ninja Turtles Turtles in Time
** ''[[Teenage Mutant Ninja Turtles Tournament Fighters
* ''[[
* ''[[Fire Pro Wrestling
* ''[[
* ''[[Toy Story (
* ''[[
* ''[[
* ''[[
** ''Syd of Valis''
** ''Valis III''
* ''[[
* ''[[
* ''Virtua Racing'': Notable for having the Sega Virtua Processor microchip, Sega's answer to the SNES's Super FX microchip, making it the second of two 100% real time 3-D video game available for the system. An upgraded version, ''Virtua Racing Deluxe'', was made for the 32X, possibly to compensate for the fact that the original game won't play on a 32X equipped Sega Genesis.
* ''[[
* ''[[Wonder Boy III
** ''[[
** ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
{{creatortropes}}
* [[Big Word Shout]]: "SEGA!" in the ads.
* [[Blatant Lies]]: The whole "Blast Processing" marketing was just hyping up the fact that the Genesis had a faster processor than the SNES.
* [[Fandom Rivalry]]: Bringing up the [[Console Wars]] between [[Super Nintendo]] and Sega Genesis can cause [[Internet Backdraft]] ''even today''.
* [[Fan Nickname]]: A Sega Genesis with every possible add-on (A Power Base Converter, Sega CD, a 32X, a lock-on Sonic&Knuckles cartridge with Sonic 2 or 3 hooked in, possibly [[No Kill Like Overkill|if you're feeling incredibly bold]] a Game Genie (as seen here: https://web.archive.org/web/20131102212704/http://unrealitymag.com/index.php/2010/05/03/behold-the-sega-tower-of-power/ )) has been called the "Tower of Babel."
* [[Getting Crap Past the Radar]]: One of the 32x commercials had a genesis [[Does This Remind You of Anything?|laying on a bed as the 32x came down]]. "Alright, bay-bay..."
** [http://www.youtube.com/watch?v=2xHmGaKs0Do "Can we see that again?"]
* [[Long Runner]]: It was launched in 1988, and it wasn't formally discontinued until 1998. ''But'', there are still versions of the console on sale today, and there were actually a few new games released for it in the last decade, [
* [[Polygon Ceiling]]: Towards the end of its life in the mid-nineties Sega attempted to create (at least the illusion of) 3D games on the system, such as with ''[[Sonic 3D:
** To add insult to injury, due to relying on certain hardware, Virtua Racing was incompatible with the Model 3 Genesis ([http://www.youtube.com/watch?v=oqpWRc9BE_A unless you mod it]) and pretty much all of the unofficial clone systems. So if you bought the game years later and happened to own a Model 3 system, you were SOL.
* [[Product Facelift]]: The Genesis went through the most redesigns of ''any'' video game console in history--first, there's the model 1, which also has a link port (meant for the cancelled Sega Meganet) in the very, very earliest models, the more famous, streamlined model 2 Genesis, the Sega CDX which was a clever (but expensive) hybrid of the Genesis and Sega CD, the Model 3 Genesis from Majesco, which was as big as the ''controller'', and then there's the Sega Meganet/The Sega Nomad, both of which are literally portable Sega Genesis consoles! There is even a licensed version of the Genesis released in Europe, the [http://www.youtube.com/watch?v=B4Ey5zKKldY AtGames Sega Mega Drive 20-in-1 Game Console], which contains 20 games built into the console and has [[Region Coding]] fully unlocked, is even smaller than the Model 3 Genesis, and has unofficially been dubbed the "Model 4 Genesis".
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[[Category:Videogame Systems]]
[[Category:Video Game Long Runners]]
[[Category:index]]
[[Category:Sega Genesis]]
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