Seiza Squirm: Difference between revisions

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* When the title character of ''[[Hikaru no Go]]'' takes the exam to become an insei, his mother is convinced that he will fail, seeing that the boy "can't sit seiza for five minutes". Had seiza been a criteria for Go ability, she would have been right.
** Amusingly, he DOES wind up maintaining seiza for the duration of his exam - solely because he becomes so absorbed in the game that he forgets about the discomfort. Immediately after the game is over, he collapses from leg-cramps.
* ''[[Twentieth20th Century Boys]]'': Shouhei Chouno is kneeling in front of the portrait of his legendary grandfather. He's been trying to follow in the grandfather's footsteps and has so far been a failure. He vows to keep trying, and starts to stand up to stride off dramatically, only to find that his legs have gone to sleep.
* The protagonist of ''[[Skip Beat!]]'' breaks her ankle shortly before one of these. All in all, she does pretty well, right up until she faints from the pain.
* We get shown a short scene in ''[[To Aru Kagaku no Railgun]]'' during the Midsummer Festival, where Mikoto, Uiharu and Saten are all participating in a tea ceremony with Saten sweating and squirming in her seat. The other two don't look to have any problems.
* In the first half-season's opening credits of ''[[Hanasaku Iroha]]'', there is a scene where Ohana and Nako, dressed in kimonos, are getting up from the seiza position and, while Nako gets up normally, the much less experienced Ohana crumbles down with a painful face expression.
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{{reflist}}
[[Category:Japanese Media Tropes]]
[[Category:Seiza Squirm]]
[[Category:Alliterative Trope Titles]]
[[Category:Seiza Squirm{{PAGENAME}}]]