Shades of Conflict: Difference between revisions

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[[Conflict]] is the driving force of nearly any story. It provides suspense, [[Stuff Blowing Up|action]], [[The Quest|adventure]], [[Seinfeldian Conversation|conversation]], [[Contemplate Our Navels|contemplation]], [[Character Development|development]] and [[Self Explanatory|football hooligans]].
 
With that in mind, it's inevitable that the combinations of conflict will be well charted and mapped. A fight may be between [[The Cape (trope)|a too-good-to-stand hero more wholesome than Mom and apple pie]] and a [[Cut Lex Luthor a Check|serial bank robber who uses a gun that turns things into gold]], or [[Triang Relations|a pair of teenaged brothers who like the same girl]], but there is a certain tenor to the conflict that goes hand in hand with whether or not one of the participants is, in fact, a horrible person. Maybe there are actions that can be taken against [[Those Wacky Nazis]] that would be extreme against the [[Well-Intentioned Extremist]]. Maybe the [[Knight Templar]] goes about his war in a different way than the [[Dark Messiah]]. The stakes are certainly higher when [[The Hero]] is up against an [[Omnicidal Maniac]] rather than an [[Ineffectual Sympathetic Villain]], and so the tension is heightened.
 
In any case, morality is a big part of conflict and with morality, the shades of black, white and grey that a story carries with it. Remember, though, just as [[Light Is Not Good]] and [[Dark Is Not Evil]], it is the actions of the people involved rather than their image that determines whether they are Good People, Bad People or Guess It Doesn't Matter People.