Shadow of Impending Doom: Difference between revisions

m
update links
m (Mass update links)
m (update links)
Line 9:
 
== Anime and Manga ==
* The ''[[Ranma One Half½]]'' villain Herb orders his [[Super Strength|super-strong]] [[Mook|minion]], Lime, to crush Ranma with a boulder. There's an amusingly cartoony [[Beat Panel]] of female-Ranma, pig-Ryoga, and duck-Mousse looking up in shock while a gigantic round shadow is cast over them.
 
 
Line 25:
* This is becoming a common mechanic for third-person perspective 3D games to warn you of impending danger. The ''[[Sly Cooper]]'' series, for example, warns you of everything from eagle attacks to giant sea monster tentacles by showing a (shaped!) shadow where they will strike. Of course, these shadows have no bearing whatsoever on where the approaching objects are, when you consider the sources of light which would be casting shadows.
* The Toy Kingdom boss from ''[[Sonic Advance Trilogy]]'' had several attacks like this.
* In ''[[Mario and Luigi Bowsers Inside Story|Mario & Luigi: Bowser's Inside Story]]'', a shadow appeared when something huge was about to fall on Bowser. First it was his castle (which might I add, is the size of a mountain and made of solid stone), then it was a giant tower mecha's foot (whereupon Bowser tries to recall what happened last time the shadow appeared, but got squished before he figured it out). Whenever Bowser gets squishinated into a pulp, he goes giant and [[Crowning Moment of Awesome|kills whatever squishified him.]]
* Any and most Flying enemies from ''[[Super Mario Galaxy|Super Mario Galaxy 1 & 2]]'' usually had a shadow when they were preparing to attack. Most notable may be the Bowser fights in [[SMG 2]] in which you're on a small planetoid, and as Bowser is preparing to punch the living daylights out of you, a bright orange shadow appears under his fist.