Shadow of the Colossus: Difference between revisions

Attack it's Weak Point
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* [[Art Major Physics]]: The concept of the Colossi themselves requires a [[Willing Suspension of Disbelief]], though since the world has fantastic and mystic elements in it, there is always the possibility that it is supported by supernatural means. See, for instance, [[Sand Is Water]], [[Soft Water]] and [[Square-Cube Law]].
** Considering that they literally collapse into dust and dirt when you kill them, it's pretty much confirmed supernatural.
* [[Attack Its Weak Point]]: The primary strategy behind each boss battle.
* [[Beautiful Void]]: The minimalist design of the game combined with its emphasis on exploring creates a world that is not only large, but almost completely void of life.
* [[Benevolent Architecture]]: Sometimes the geometrical arrangement of the geography seems a little too convenient for reaching certain colossi. A [[Justified Trope]], however, since the location is one big ruin, so these structures had a purpose once. What exactly that purpose was, however, is another matter.