Shifting Sand Land: Difference between revisions
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{{trope}}
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Some desert worlds have stages that take place in or on the Pyramids; others may include oil refineries as part of the stage or in the background. Cities and towns in this world are often [[Qurac|Arabian]] in appearance, even if the people do not quite fit the distinction. The music will also usually be Middle East inspired.
Enemies in this world usually include vultures, snakes, [[Scary Scorpions|scorpions]], [[Sand Worm|huge sandworms]], giant antlions at the bottom of sand traps and other [[Big Creepy-Crawlies]]. Also vaguely [[Qurac|Arabian-style]]
Provided you manage to enter the desert without having to accomplish some kind of [[Impassable Desert|quest]] beforehand, you'll have to deal with [[Quicksand Sucks]]. Also common are [[Sand Is Water|rivers and whirlpools of sand flowing into]] [[Bottomless Pits]]. Camel may be found around here, usually to ride. [[Aladdin (Disney film)|Watch out, they spit!]]. Flying carpets and dust devils are another common mode of travel. Be assured that you will going to a [[Temple of Doom]] at some point. The nongame varient is the [[Thirsty Desert]].
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* This is the theme of two levels in ''[[Castle Crashers]]''. Here you find scorpions, men wearing turbans, men wearing weird chainmail helmets, a giraffe animal orb as well as the shovel item, some aliens (sure, why not?) and a giant sandcastle. You spend the last part of the desert area playing volleyball with the badguys, which makes you wonder if the desert is both a desert and a beach.
* Sandy Grave and the Forgotten City in ''[[Castlevania]]: Portrait of Ruin'' both start in the desert and lead into pyramids.
* Sand Zone from ''[[Cave Story]]'' is the game's local reservoir of sand.<ref>And there's no [[Slippy-Slidey Ice World]] to apply sand to. [[And That's Terrible]]!</ref>
* Fiery Sands, the third dungeon in ''[[Children of Mana]]'', is one of these
* Earth Dragon Island in ''[[Chrono Cross]]''.
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* The Wasteland levels in ''[[Video Game]]/Wonderboy'' and ''[[Adventure Island]]'', where [[Wizard Needs Food Badly|food]] [[Drought Level of Doom|is scarce]], unsurprisingly.
* In ''[[World of Warcraft]]'', the Silithus desert is home to sentient insects with quasi-Egyptian architectural tastes, and the Tanaris desert is just a massive box of sand with a few oases and troll ruins ''very'' loosely scattered around the map. Post-''Cataclysm'', Tanaris has become a popular vacation spot due to the dramatically increased size of the beach area.
** Desolace, Badlands, and Durotar verge on this with a bit more of a sense of wasteland than
** Introduced in Cataclysm is Uldum, which combines this trope with a culture clearly modeled on Egypt with a south-flowing Nile-analogue to boot.
* Shows up without fail in every ''[[Fire Emblem]]'', short of ''[[Fire Emblem Jugdral|Fire Emblem: Thracia 776]]''. Tends to be [[That One Level]] as well due to reduced mobility for all units except for [[Squishy Wizard
* The second stage of Ice Cream Island in ''[[Kirby]]'s Adventure'' and its GBA remake is a desert island.
** ''Kirby's Dreamland 3'' gives us Sand Canyon as the third world.
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