Shiren the Wanderer: Difference between revisions

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* [[Action Bomb]]: Spike Bombs and their higher-level forms. If a Spike Bomb's health goes low enough, it explodes. Items adjacent to it are destroyed, and if you're next to it you'll be knocked down to 1 HP, unless you have a Blast Shield equipped. It doesn't even give you experience points if it blows up. In the case of regular Spike Bombs, they stop moving when they're down to 23 HP or less (out of 50), and they go boom at 10 HP or less.
* [[Aerith and Bob]]: In the third game, one of the villagers' names is Catherine. {{spoiler|Justified because her father was a foreigner. In the [[Tournament Arc]] it is also revealed that Eagle's name was Johnny, and he has a friend named Carl.}}
* [[Anti -Grinding]]: A big gust of wind will blow you back to the starting town if you take too long to complete a floor, which is effectively the same as manually restarting to get back to the starting town.
** The third game lets you keep your EXP levels outside of dungeons. There's still a heavy emphasis on customizing and powering up equipment, though.
* [[Baleful Polymorph]]: If you step on a Riceball Trap or get breathed on by a Rice Boss, you'll turn into a riceball. In this form your equipment has no effect, you can't use items, and if you hit a Rotten Trap before it wears off, you're dead. You can do something similar to enemies by throwing meat at them. If you hit an enemy with meat from a certain type of enemy, it'll turn into that one. Quite handy if you're dealing with a particularly nasty enemy. In the first game, and the first game only, this works even on bosses.
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* [[Dual-Wielding]]: In the third game, Shiren and Sensei can do this. Shiren would usually be better off equipping a shield, but Sensei is unable to do so.
* [[Dummied Out]]: The Sending and Receiving Jar in the English release. In the Japanese versions, it was used to send and receive items to and from other players, but Atlus removed all Wi-Fi functionality things. The items' descriptions actually say, "Hacks! This item is not supposed to appear!"
* [[Eleventh -Hour Superpower]]: Shiren is invincible during his first journey through Yomotsu Hirasaka in the third game.
* [[Escort Mission]]: One sidequest requires you to locate a small girl and get her to the next resting point alive before you can use the warehouse there.
** At the end of "Shiren GB", you have to escort a girl through the entire dungeon back to the starting village.