Sin (video game): Difference between revisions

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* [[Male Gaze]]
* [[Mega Corp]]: SinTEK Enterprises, run by Elexis Sinclaire.
* [[No -Gear Level]]: Blade has to do this in one level (with an additional secret level) in the original because he's been transformed into a monster. However, Blade immediately gets his entire inventory back (along with his clothing) the moment you change back into your human form.
* [[No One Could Survive That]]: What Blade says at the end of the game after the missile launch (supposedly containing Sinclaire's transported body) is aborted.
* [[No OSHA Compliance]]: The Jungle and Mountain Gorge levels in the original are all subject to this.
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* [[Spy Catsuit]]: Jessica wears this throughout ''Emergence''.
* [[Stealth Based Mission]]: The SinTEK office in the original game. Note that being spotted will not result in a game over, but it will make the level (and the ones after it) much more difficult.
* [[Stop Helping Me!]]: Jessica has a tendency to attract gunfire from enemies without any provocation from the player.
* [[Storming the Castle]]: Done unwittingly by Blade in the original. He doesn't realize he's reached her base until he's within sight of it, and by that point, there's no going back.
* [[Story -Driven Invulnerability]]: It is possible (if you're quick enough) to shoot Mancini during several points in the initial levels of the original. Of course, he won't die until he gets into the abandoned subway station to transform.
* [[Super Not-Drowning Skills]]: Blade carries a Rebreather in the first game that allows him to swim ad infinitum without the need to breathe.
* [[Supervillain Lair]]: Estate Sinclaire/Munt Phoenix, which is so big that it takes three separate levels to explore.
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{{reflist}}
[[Category:Sin]]
[[Category:Trope]]