Situational Sword: Difference between revisions

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* Kaito from ''[[Hunter X Hunter]]'' wields the... well, '''weapon''' [[Sentient Weapon|Crazy Slot]] which randomly takes the form of one of nine weapons when [[Hammerspace|materialized]]. These include a rifle, a [[Sinister Scythe]] and a club. He cannot dematerialize or switch it until used.
* In ''[[Katekyo Hitman Reborn]]'', Yamamoto has two weapons like this: A baseball bat that turns into a sword when swung at a certain (fast) speed, and a bamboo sword that turns into a real one when he uses his special techniques.
* ''[[Naruto]]'' presents us with the Seven Swordsmen of the Mist, each of which posses a sword with a special ability. Starting off, [[Everything's Even Worse Withwith Sharks|Kisame Hoshigaki]] has a [[Department of Redundancy Department|shark themed]] sword that can eat other people's [[Life Energy|chakra]], among other things. The most interesting, though is that after all these years, we finally find out that the sword of Zabuza Momochi, the first Swordsman ever met in the series and original [[Big Bad|big bad]] before his spectacular [[Heel Face Turn|heel face turn]], actually does something other than [[Awesome Yet Impractical|look menacing and heavy]]. It can repair itself by sucking the iron out of someone's blood.
 
 
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== Literature ==
* [[Tortall Universe|Alanna's]] sword Lightning reveals its powers only after she has {{spoiler|given herself up to death.}}
* In [[James Swallow]]'s ''[[Warhammer 40000]]'' ''[[Blood Angels (Literature)|Deus Sanguinius]]'', Rafen learns that to wield the Spear of Telesto, he must {{spoiler|[[Forbidden Chekhov's Gun|let loose with the Red Thirst]]. Fortunately for him, the spear protects him from [[The Berserker|the Black Rage]], the insanity that ensues when the Red Thirst runs wild in a Blood Angel.}}
* Felix's sword in ''[[Gotrek and Felix]]'' is enchanted to kill dragons and will grant its wielder extra strength and other bonuses, but only when fighting a dragon (or to get him through a fight so he can go fight a dragon later).
* In P.C. Hodgell's ''[[Chronicles of the Kencyrath]]'' series, the hereditary sword of the house of Knorth, ''Kin-slayer'', can cut through opponents as if they were butter -- but only when wielded by someone wearing the Knorth signet ring on their finger. Furthermore, it cannot be sheathed until it has killed someone, and the energy of the sword numbs the hand of the bearer. Meanwhile, the ''Ivory Knife'', an ancient heirloom artifact reputed to come from the Kencyrs' God, kills from the merest scratch. It is called "the very tooth of Death."
* The sword Sting from ''[[Lord of the Rings]]'' glows blue when orcs are near, and is an effective weapon against them. It's also effective against [[Giant Spider|Giant Spiders]] such as the infamous Shelob. In fact, Sting got its name after Bilbo used it to rescue his dwarf companions from a horde of lesser [[Giant Spider|Giant Spiders]]
** The dagger Merry attacks the Witch-King with was also specifically made to fight beings of his nature, and so does crippling damage despite the Witch-King being a Ringwraith. In other situations, it's merely a decent hobbit-sized sword.
** Parodied in Terry Pratchett's ''[[Discworld (Literature)/The Wee Free Men|The Wee Free Men]]'': the Nac mac Feegle have swords that glow blue in the presence of ''lawyers''.
* Some of Fred Saberhagen's Swords of Power have situational powers.
** Shieldbreaker makes the wielder nigh-unbeatable in battle, but only if he's fighting an armed opponent.
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** Dragonslicer is the epitome, it only has magical powers when wielded against a dragon.
*** Stonecutter too. It's only "magical" property is the ability to cut through stone.
* The titular weapon in [[Lawrence Watt Evans]]'s [[Ethshar]] novel ''The Misenchanted Sword'' will do your fighting for you, but only against adult male humans, and once it kills, you have to sheath it and draw it again to re-activate its power. Also, [[Blessed Withwith Suck|you can't resheath it, or even let go of it, until it's killed someone]].
** Also, no one else can use it, and you will die if and only if you have killed a hundred men with it (at which point it turns on you and finds a new owner - they will then remain alive until their 99th kill, and so on until some poor soul is slain on first drawing the blade). At first the character is unnerved by not knowing how close he was and that he could die at any time. Later, the character realizes it was [[Age Without Youth]] and desperately tries to find a way to kill the last men. {{spoiler|Nothing that a youth spell wouldn't handle, though.}}
* Among its many other properties, the sword named Need in [[Mercedes Lackey]]'s ''[[Heralds of Valdemar]]'' series provides a considerable amount of protection from magic if it's wielded by a trained fighter. If wielded by a [[Squishy Wizard]], on the other hand, it gives no magical protection but instead makes the mage an [[Instant Expert|expert swordswoman]]. In the hands of someone with no particular talents in either direction, it does ''both'' (and some other neat tricks besides). What might have happened if Need were wielded by a genuine [[Magic Knight]] is never quite shown in the series, since by the time it's an option, Need {{spoiler|has regained full sentience and thus gets a say in how she's used}}.
* In ''[[The Neverending Story (Literaturenovel)|The Neverending Story]]'', Bastian receives the magical sword Sikanda. The sword is amazing, and quite possibly [[Empathic Weapon|alive]], evidenced by the way it guides Bastian's hand and makes peerless, flawless cuts once it leaps out of the sheath, but there are a number of limitations. First of all, only those who have eaten, drunk, and bathed in the flames of the Many-Colored Death, and ridden on his back, may touch the sword without danger (Bastian has to disappoint a few good men who wish to be knighted by the blade because of it). Secondly, Bastian may only draw the sword and use it when it leaps willingly from the sheath. At the height of his growing madness later in the story, Bastian attempts to use Sikanda to fight {{spoiler|Atreyu}}. The sword refuses to budge from the sheath, but Bastian continues to tug at it, and finally tears it out of its sheath by brute force. In that instant, a terrible sound echoes through the tower, and Sikanda's light is lost forever.
* The black sword Dyrnwyn from the ''[[Chronicles of Prydain]]'' series can only be drawn by one of "noble worth". [[Heroic Wannabe|Taran]] at first assumes this means one born of a noble bloodline, but Gwydion later states that it is referring to character, not blood. In the hands of a worthy person it is an [[Infinity+1 Sword]] capable of slaying just about any evil being. Those who are unworthy tend to get themselves killed trying to draw the sword. Taran has to go through four or five books' worth of [[Character Development]] before he can wield it.
* In ''Blue Moon Rising'' by Simon Green, the hero finds a sword which, if its wielder is in a desperate situation ''and his concern is less for himself than for others'', will call down a magical rainbow that disintegrates the supernatural evils caused by the Blue Moon. He nearly gets killed trying to invoke the rainbow in a tight spot where ''he's'' the only one he's really worried about.
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** [[Joker Immunity|At least until his next incarnation.]]
* Seen a lot in ''[[Final Fantasy]]'' games, notably with weapons like Ultima Weapon (attack strength is tied to HP,) the ancient sword (chance of putting enemies to sleep,) and some weapons in Final Fantasy VI (which unleash spells when used on occasion.)
** ''[[Final Fantasy III (Video Game)|Final Fantasy III]]'' and ''[[Final Fantasy IV (Video Game)|IV]]'' both allow you to cast spells from weapons if you select said armament from the inventory.
*** As did the original game - some weapons would randomly cast spells when hitting a monster, others could be used as items to cast a spell (like Heal or Lightning) even by non-spell-casting characters. Leading to wonderful benefits like being able to cast Lit2 on sea monsters as a White Wizard using Thor's Hammer.
** ''[[Final Fantasy V (Video Game)|Final Fantasy V]]'' has a job class devoted to making swords Situational, the Mystic Knight/Sorcerer.
** All the Ultimate Weapons in ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]'' have effects like this, with some examples being the aforementioned Ultima Weapon, Vincent's Death Penalty (does more damage dependent on how many enemies he's slain), and Tifa's Premium Heart, which does damage based on how much of her [[Limit Break|Limit]] gauge is full.
** ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]'' has many weapons (and armor!) that will be stronger or have added effects depending on anything from the time of day, to the moon phase, to the weather, to whether or not you have a specific [[Standard Status Effect]] on you, etc.
* ''[[Castlevania]]: Symphony Of The Night'' has swords such as the badelaire, which powers up as the in-game clock counter increases, and the muramasa, which gets stronger if you strike enemies capable of bleeding.
** Most of the weapons in ''Order of Ecclesia'' are based around the idea of being used in conjunction with each other, i.e. if you use two wind glphys and throw them simultaneously, they will create a screen-high tornado.
* In ''[[Golden Sun (Video Game)|Golden Sun]]'' the special named weapons will randomly unleash a special attack instead of a normal critical hit. This changes the dialogue from;
{{quote| [Name of character] lets out a howl. Critical hit.<br />
to<br />
[Name of weapon] lets out a howl. [Name of special effect/attack] }}
* ''[[BaldursBaldur's Gate]]'' has one kind of sword that glows when enemies are nearby, though unfortunately it counts normal-sized rats and spiders as enemies even though they can't hurt you. Also, weapons 'Of Disruption' have a chance of instantly vaporizing undead upon contact. The oringinal also had a nifty 'Greatsword +1/+3 vs. shapeshifters' (which you fough a ''lot'' of).
** [[Infinity+1 Sword|Carsomyr]] also has a bunch of abilities which while ''technically'' always active only really come into play when facing spellcasters.
* ''[[Dragon Age]]'' also has plenty of these. In fact, using runes the player can opt to make their weapon like this ie. +10 damage to darkspawn.
* The ''[[Dark Cloud (Video Game)|Dark Cloud]]'' series has the Lamb's Sword. In the first game, allowing the Lamb's Sword to reach critical [[Breakable Weapons|WHP]] transforms it into the much stronger Wolf Sword until it is repaired. In the second game, the sword becomes the Wolf Sword from 9PM until 6AM, again with a boost in attack power.
* In ''[[Main/ptitlejlncbavd|3D Dot Game Heroes]]'', weapons are effectively useless unless you are at full health, at which point the upgrade abilities that either came with the weapons or were bought later kick in.
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'': Robo's ultimate weapon, the Crisis Arm, has its power depend on Robo's last digit of HP. If the last digit is 0, it does no damage. If the last digit is 9, then it can consistently outdamage everyone except a level 99 Ayla. Thankfully, Robo hits [[Cap|999]] HP relatively early, so keeping the Crisis Arm powerful is merely a matter of keeping Robo as close to full HP as possible.
** The DS remake gives Lucca the Spellslinger, a similar weapon based off the last digit of her MP.
* Several weapons in ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'', including the ''Axtinguisher'' which does critical (triple) damage to burning players, and the ''Equalizer'' [[Desperation Attack|which does more damage and makes you run faster if you are low on health]].
** And the Sniper's Bushwhacka which does critical damage whenever it would normally do a mini-crit, usually against a victim of Jarate.
* In the ''Sonny'' series of flash games, many of the techs for the Shadow Psychological build are situational to the point of being frustratingly inconvienient at times, causing many to prefer the Electric Psycho build. In the Cold Hydro build, there is one attack called Shatter that can only be used on opponents who have 3 Ice elemental debuffs (if one debuff expires before Shatter can be cast, then it won't work).
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'''Gwynn (cleaning):''' Did you have to say ''every'' room??<br />
'''Zoe:''' I couldn't remember which room it was in! }}
* Since being reforged with starmetal, Roy's sword in ''[[The Order of the Stick (Webcomic)|Order of the Stick]]'' occassionally channels energy that is harmful to undead and evil outsiders.
* In a parody of the ''[[Lord of the Rings]]'' example, Lambert of ''[[Irregular Webcomic]]'' has a magic sword that sings "Don't Stand So Close to Me" when orcs are near
 
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== [[Western Animation]] ==
* ''[[He -Man and Thethe Masters of Thethe Universe]]'' and ''[[She -Ra: Princess of Power (Animation)|She Ra Princess of Power]]'' give us the Sword of Power and the Sword of Protection, respectively. In a jam? [[Stab the Sky]] and invoke the [[By the Power of Grayskull|Power (or Honor) of Grayskull.]] [[Super-Powered Alter Ego]] invoked, problem solved.
* ''[[Samurai Jack]]'''s sword will not cut anyone pure of heart, as evident both when Aku stole it and tried to stab Jack with it and when Jack tried to use it to cut up a deer for food.
* The sword Rubilax in ''[[Wakfu (Animation)|Wakfu]]'' is technically a four-element demon, and therefore assumably has as many forms in addition to his normal one.
* Lion-O of ''[[Thunder CatsThundercats]]'' fame possessed the Sword of Omens, a nifty sword that in addition to its "Sight Beyond Sight" ability and its power to call upon the other Thundercats, could literally get him out of any situation. For example, on one occasion it essentially transformed into a vaulting pole and propelled him up the side of a castle.