Skippable Boss: Difference between revisions

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Note that a [[Speed Run]], particularly tool-assisted one, can make bosses skippable unintentionally.
 
{{examples|Examples:}}
* Most of ''[[Deus Ex (Video Game)|Deus Ex]]'''s bosses aren't required to be killed and can simply be evaded and ignored, making the game well-suited to a [[Pacifist Run]], which is a favourite [[Deus Ex (Video Game)|Deus Ex]] playthrough. Two of the bosses are mech-[[Super Soldier]] ex-allies that have an associated "killphrase", a phrase than when uttered causes their enhancements to explode and kill them. The killphrase can be obtained by the player before the fight. One of them is one of the few enemies whom the player ''must'' kill to finish the game, either by the killphrase method or the hard way, the other can be evaded. Of course, that didn't stop the hardcore [[Pacifist Run|pacifist runners]] from [[Script Breaking|finding a way around that boss]] anyway.
** Both mechs can be evaded; one is just much more difficult than the other. The only character who needs to be killed (Howard something?) has the health of a standard NPC. He can be killed by falling on him (something that is quite easy due to his location).
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* ''[[Jade Empire]]'' had a whole host of battles that you could avoid by choosing a good or evil course of action.
* Same goes for ''[[Fable]]'' and most other games with a [[Karma Meter]]
* In ''[[Mass Effect]]'' you can convince the [[Final Boss]] to commit suicide. But regardless of which way you kill him, {{spoiler|[[Man Behind the Man|Sovereign]] will still assume direct control of his cybernetics after he's dead, so}} you still have to fight the [[One -Winged Angel]] form.
** You can also persuade certain enemies not to fight you, but even enemies with unique names well tend to be little more than powered-up Mooks. Still, storywise, they're bosses.
* ''[[Kirby Super Star]]'' has a [[Mini Boss]] in its ''Dyna-Blade'' sub-game that the player skips 99% of the time, as you've likely picked up an [[Invincibility Power -Up]] that is still in effect (reversing [[Collision Damage]] onto the boss)
** Also, in ''Spring Breeze'', you have the ability to get the almighty Crash ability right before a Boss Fight. Fire off Crash when the Bosses appear, and you'll kill them both instantly.
*** The same ''Spring Breeze'' level also has an example of instantly defeating a miniboss with invincibility.