39,327
edits
m (Mass update links) |
m (Mass update links) |
||
Line 2:
{{quote|"If you must know, I just walked right past him."|[[FoxTrot|Paige Fox]]}}
{{quote|"OH MY!"|[[Yoshis Island
Occasionally, games will decide to give you a break and actually feature methods of skipping [[Boss Battle|boss battles]], most often by [[Talking Your Way Out|talking them out of]] fighting the player or by using some [[Boss Arena Idiocy|convenient environmental feature]] to instantly destroy them.
Line 13:
{{examples}}
* Most of ''[[
** Both mechs can be evaded; one is just much more difficult than the other. The only character who needs to be killed (Howard something?) has the health of a standard NPC. He can be killed by falling on him (something that is quite easy due to his location).
** [http://www.visualwalkthroughs.com/deusex/deusex.htm Some website] does in fact do a 1-kill walkthrough, including avoiding implied fatalities, such as tranquilizing personnel of a ship that sinks. Geez!
*** ''[[
* The final boss in ''[[Fallout]]'' can either be killed normally in a fight, talked into committing suicide if you show him proof that his plan is doomed to failure, or be blown up by a bomb hidden in his lair that can be activated by the player.
** Similarly, Legate Lanius, the final boss for most of the endings of [[Fallout: New Vegas]] can be convinced to issue a retreat by convincing him several different ways that even if he were to win the Legion would not be able to sustain itself for long (either via lack of manpower to hold all of their territories or having no supply routes, eventually starving) after that and would eventually lose via attrition. Also, if you're fighting for the Legion, Mr. House or Independence, you can also convince General Oliver and his [[Elite Mook|Elite Mooks]] to stand down either by convincing him he's lost or in the latter two threatening him with your robot army/other allies.
* ''[[Metal Gear Solid]] 3'' features a boss that can be sniped when first seen, thus avoiding a later fight with him. Alternatively, one can use one of ''Metal Gear'''s trademark meta-fictional tricks: the boss dies of old age if you set the system clock ahead by a few days at a certain point in the game. Or you could just wait out those real-time days...
** The original ''[[Metal Gear]]'' for the MSX features a boss battle with a tank. While you'll probably take a bit of damage, its possible to just walk around the tank and go to the next area without destroying it.
*** Additionally, there was a glitch in the NES version that allowed you to skip having to blow up the computer by simply turning immediately right when you entered the room (you would glitch into the final boss room). Handy if you never bothered rescuing the scientist (you can only blow up the computer with plastic explosives IF the scientist told you).
* In ''[[Yoshis Island
** This can also be done with fireballs to one of the Koopa kids in ''[[Super Mario World (
** An earlier example would be the Fake Bowsers in castles 8-4 and D-4 in the game ''[[Super Mario Bros the Lost Levels
** In ''[[Super Mario 3D Land]]'', in one of the Special World airships, a boss battle with Boom Boom can (and must, if you want to get all the star coins) be skipped by taking another route.
* The final confrontation with the ultimate boss of ''[[Planescape: Torment]]'' can be resolved without violence... in about four different ways.
** ...And each of ''those'' ways have a couple of different ways of going about it. Indeed, ''not'' fighting the boss gives you a somewhat better ending than if you killed it.
* The final boss in ''[[Arcanum of Steamworks and Magick Obscura|Arcanum: Of Steamworks and Magick Obscura]]'' can, in the same manner as the ''Fallout'' boss, be persuaded that his plan is unsound and will then allow the player to kill him without resistance.
Line 50:
*** The same ''Spring Breeze'' level also has an example of instantly defeating a miniboss with invincibility.
** In ''The Great Cave Offensive'', you can instantly kill a miniboss by destroying the bridge it's supposed to land on before it appears. You have to be quick, if you try destroying it after it appears, it will just jump safely onto solid ground.
* In ''[[
* ''[[Indiana Jones and
** Also, the majority of fights could be skipped outright by using the "Sucker Punch" option, which downed the enemy immediately. You got no Indy Points though, and the above-named [[Giant Mook]] [[Punch-Punch-Punch Uh-Oh|just shrugs it off and laughs]].
* ''[[
{{quote| '''Nizbel:''' You wanna see Azala? She's right through here.<br />
(You walk past Nizbel, mentally thanking him for the directions.)<br />
'''Nizbel:''' Hey! I meant you gotta go through me! Whaddaya think I was standing here looking all vicious for? }}
* Although not technically a boss, there's a seemingly unskippable fight towards the end of ''Custom Robo'' for Gamecube that can actually be skipped if you're incredibly insistent with an apparent [[But Thou Must!]] question.
* The final confrontation with the Turks in ''[[
* The second time Tiger Joe shows up in ''[[God Hand]]'', you can run right past him and exit the stage without so much as one punch.
* In the second ''[[Neverwinter Nights]]'' expansion, ''Hordes of the Underdark'', if you're incredibly rich you can make a donation to learn the final boss's [[I Know Your True Name|true name]]. With this in hand, you can order him to give up - or even become your subordinate as you take over his plans.
** And in the Githyanki Base in ''[[Neverwinter Nights 2]]'', it's possible to bluff Zaxis into believing that he failed his mission, instantly "killing" him. Until later in the game, when you won't get to fight him anyway.
* The three Machina Arma wielders from ''[[Baten Kaitos|Baten Kaitos Origins]]'' can technically be skipped the second time around. Beating them, however, was good for experience and venting frustration (all three had previously been [[Hopeless Boss Fight|impossible to beat]]), and beating them but sparing their lives afterward resulted in three extra scenes at the end of the game.
* Several bosses in ''[[
** One in particular can be killed with some [[Revive Kills Zombie]] shenanigans. In fact, ''not'' doing this causes you to miss out on a few [[Lost Forever|Lost Forevers]].
* ''[[Sonic Chronicles]]'' has the party approached by a Swatbot with memory issues. Telling it it's programmed to fight makes it fight you, while telling it it's served it's purpose causes it to self destruct.
Line 73:
** In ''Super Metroid'', '''every''' boss can be skipped through some [[Sequence Breaking]].
* Subverted in ''[[Diablo]] 2: Lord of Destruction'': The guardians of [[The Very Definitely Final Dungeon]] can be bypassed with a [[Plot Coupon]]. The problem? {{spoiler|1=The [[Big Bad]] bribes one of the NPCs into handing him the [[Plot Coupon]], which means he gets the free pass instead.}} Enjoy your boss fight!
* In ''[[
* In ''[[
* ''[[Fire Emblem]] 7'' has a few of these, usually in timed missions:
** Carjiga in chapter 4 Lyn's route
Line 85:
** Ursula in chapter 26E/28H
** Denning in chapter 29E/31H
* Another ''[[Fire Emblem]]'' example exists in Path of Radiance, where you can choose to fight the [[Authority Equals Asskicking|Raven King Naesala]], or [[Talking the Monster
* In the arcade game ''Wonder Boy in Monster Land'' the boss Sphynx will let you pass without a fight if you answer correctly his really zany questions (no, the answer is not [[It Was His Sled|"the Man"]]).
* ''[[
* ''[[Star Fox 64]]'' has several bosses that can be skipped:
** If you go the easy route, any Star Wolf Members you didn't defeat on Fortuna show up again on Bolse. In both cases, you can ignore them (although that means you'll have to let the timer run out on Fortuna).
Line 100:
** In ''[[Rondo of Blood]]'', many levels have alternate versions. Going to the alternate versions often means fighting one boss instead of another. However, a couple of routes have no bosses at all, most notably Stage 5'. However, you don't get to play Stage 5' until you've beaten Dracula, presumably because the developers wanted you to go to Stage 5 normal first time round and fight Death. Yes, on replays, Death is skippable. The level itself is so much harder though...
* You can avoid the second Rival battle in ''[[Pokémon]]'' RBY by not exploring Route 22 the first time you pass through Viridian City. In ''Yellow'' this will have an effect on his final line-up.
* ''[[
* In the ''X-Men'' game for Sega Genesis, one of the bosses was Mojo. There was a hidden dead-end cave above his room where you could pick up a little health for the fight with him. However, if playing Nightcrawler, you could teleport right through the dead end to the next room and skip him altogether.
** Also in the first level, if you jumped to the top of the trees right before the mid-boss area and used Iceman to make a bridge across to the other trees, you could skip the fight with Juggernaut. If you were at the third level and jumped on top of the rocks right before the mid-boss area, then called Iceman to make a bridge across to the other rocks, you could skip the fight with Sabretooth. In the fourth level, there was a huge gap where you had to fight a couple of Sentinels to pass, but if you used Nightcrawler's jump kick or Wolverine's jump punch you would be able to dive across the gap without fighting the Sentinels. This made all of these levels considerably easier.
* If you are playing a [[Pacifist Run]] in ''[[
* ''[[Mega Man Zero]]'' features a variation in the first game, where (roughly) half of the selectable missions in the game will be skipped if the player {{spoiler|fails the first mission to protect the [[La Résistance]] base}}. This is so that, {{spoiler|in failing the mission}}, the player cannot reap rewards from the Bosses in the missions that were skipped.
* In ''[[Sonic the Hedgehog]] 3'', there's a glitch where you can skip all of Ice Cap zone with Sonic & Tails right at the first ice block you see. Just have Tails place Sonic on the block and do a spindash.
Line 113:
** There is also a dungeon called Dire Maul, where skipping bosses is actually encouraged. Every boss, barring the last, can be ignored, trapped, or distracted so that you never have to face them. When you do defeat the final boss, all the bosses you skipped offer you tribute, which is usually better than what you would have gotten by killing them.
* The final mission of the Faultline arcs in ''[[City of Heroes]]'' has three villains fighting over who gets to take the [[MacGuffin]] from you. You can ignore them, rescue their hostage, and give it to her to destroy.
* In ''[[
** In the first ''[[Paper Mario (
* ''[[
** There's actually three bosses total you can avoid. The aforementioned one, the side adventure for Ivan's sake, and Treasure Island (which could be argued has many given the nature of the dungeon run it forces you through.)
* During the final leg of ''[[The Elder Scrolls]] III: Morrowind'', you fight a number of Sixth House nobles to weaken Dagoth Ur (statistically, it doesn't work). You don't have to fight most of them and, if you do stumble upon them, it is possible to safely talk your way past a few such as Dagoth Uthol.
Line 130:
* In the epilogue of ''[[The Witcher]] 2: Assassin of Kings'', you engage {{spoiler|Letho}} in conversation where you get the chance to listen to his side of the story. Afterwards, Geralt can decide whether to have a duel to the death or let him go, upon which he promises to never bother you again.
* In ''[[Half Minute Hero]]'', you can avoid fighting the Beautiful Evil Lord by reuniting him with his kidnapped girlfriend Millennia. You can try to defeat him (and you get a special title if you succeed), but you'll have to do a lot of [[Level Grinding]] to do so, because he's ''very'' powerful [[You Wouldn't Like Me When I'm Angry|when he's angry]].
* The final opponent in ''[[Crusader:
* ''[[Suikoden III]]'' has quite a bit of boss battles, usually in the form of fighting human characters. Your character has an option to pick what to say, and that will determine your fight (which may actually be a BAD idea as some of them are rather difficult unless you level grind).
* In ''Half-Life: Opposing Force'', skilled platforming allows you to skip one boss. Since this is a linear game it makes no difference story-wise whether or not you actually kill the boss; either way you get to the next level.
* There are three way to deal with most bosses in ''[[Dark Souls]]'': fighting them the hard way (emphasis on [[Yet Another Stupid Death|hard]]), use environmental features to make a quick job of them, or just skip them altogether.
* In ''[[Clash
* The fourth fight with Gilgamesh in ''[[
* The T-Rex encounter in the first three ''[[Tomb Raider]]'' games can be ignored entirely (the dinosaur in the 2nd game is optional since it guards a secret), although you will have a much harder time trying to navigate the area as you pick up key items while being attacked. In the first game, Larson on his second encounter can be ignored by just running past him and grabbing the Scion, which triggers the end of the level, so killing Larson is purely optional. In the Anniversary remake, the T-Rex can no longer be ignored.
* A number of the bosses in ''[[Alpha Protocol]]'' are skippable:
|