Skippable Boss: Difference between revisions

m
clean up
m (update links)
m (clean up)
Line 8:
Of course, skipping the boss may not be the best course of action if you earn a nifty reward by defeating it through normal means, or if there's one for [[100% Completion]]. But, hey, that's the penalty you get for taking the easy way out.
 
The [['''Skippable Boss]]''' is occasionally the alternative to the [[Hopeless Boss Fight]] or the [[Bonus Boss]]. It most frequently occurs in (but is not limited to) [[Role Playing Game|RPGs]]. See also [[Puzzle Boss]].
 
Note that a [[Speed Run]], particularly tool-assisted one, can make bosses skippable unintentionally.
Line 18:
*** ''[[2027]]'', a mod for ''Deus Ex'', has {{spoiler|[[Fighting Your Friend|Magnus]]}} as this, which can be done by evading him, killing him when he is technically not a boss at the time, or making the right choices throughout the game.
* The final boss in ''[[Fallout]]'' can either be killed normally in a fight, talked into committing suicide if you show him proof that his plan is doomed to failure, or be blown up by a bomb hidden in his lair that can be activated by the player.
** Similarly, Legate Lanius, the final boss for most of the endings of [[Fallout: New Vegas]] can be convinced to issue a retreat by convincing him several different ways that even if he were to win the Legion would not be able to sustain itself for long (either via lack of manpower to hold all of their territories or having no supply routes, eventually starving) after that and would eventually lose via attrition. Also, if you're fighting for the Legion, Mr. House or Independence, you can also convince General Oliver and his [[Elite Mook|Elite Mooks]]s to stand down either by convincing him he's lost or in the latter two threatening him with your robot army/other allies.
* ''[[Metal Gear Solid]] 3'' features a boss that can be sniped when first seen, thus avoiding a later fight with him. Alternatively, one can use one of ''Metal Gear'''s trademark meta-fictional tricks: the boss dies of old age if you set the system clock ahead by a few days at a certain point in the game. Or you could just wait out those real-time days...
** The original ''[[Metal Gear]]'' for the MSX features a boss battle with a tank. While you'll probably take a bit of damage, its possible to just walk around the tank and go to the next area without destroying it.
Line 32:
* It is possible to skip some bosses in ''[[Mega Man X|Mega Man X5]]''. Either launch the Enigma laser or shuttle early, or let Eurasia fall to Earth.
** Not just some; you can fire the Enigma and launch the shuttle immediately after finishing the intro stage. They're not likely to succeed at destroying the colony at this point, but whether they do or not, you can still access the final stages without setting foot in a single Maverick level.
* Semi-example: At one point in ''[[Resident Evil 4]]'', the player encounters two El Gigantes. Killing them both the normal way is quite difficult, but players can kill one of the monsters right off the bat by simply pulling a lever when the enemy is positioned above a lava pit, which causes him to fall to his fiery death. But because there's actually ''two'' El Gigantes in this [[Boss Battle|boss fight]], this only makes the fight (significantly) easier instead of allowing you to skip it altogether. This particular instance is somewhat of a joint [[Skippable Boss|'''skippable]]'''-[[Puzzle Boss|puzzle]] [[Boss Battle|boss]]. That, and if you get too close while the unfortunate brute burns, he'll drag you in with him.
** The game's expensive and bulky rocket propelled grenade gives a one-hit kill against many bosses, giving players a way out if they're not up to defeating them ''properly''. Assuming, of course, they can get that one hit in.
** A more straight example is Ramon Salazar's right hand creature, which stalks you in a corridor while you wait for the elevator. If it arrives before you kill him (which is possible, but ''very'' difficult), you can just get on and forget about him.
Line 65:
* The three Machina Arma wielders from ''[[Baten Kaitos|Baten Kaitos Origins]]'' can technically be skipped the second time around. Beating them, however, was good for experience and venting frustration (all three had previously been [[Hopeless Boss Fight|impossible to beat]]), and beating them but sparing their lives afterward resulted in three extra scenes at the end of the game.
* Several bosses in ''[[Final Fantasy X]]'' can be bribed rather than defeated by conventional means.
** One in particular can be killed with some [[Revive Kills Zombie]] shenanigans. In fact, ''not'' doing this causes you to miss out on a few [[Lost Forever|Lost Forevers]]s.
* ''[[Sonic Chronicles]]'' has the party approached by a Swatbot with memory issues. Telling it it's programmed to fight makes it fight you, while telling it it's served it's purpose causes it to self destruct.
** Later on, when you first encounter Shadow the Hedgehog, if you tell him you don't want to fight him, you won't. Shadow will say something, and then it skips straight to the dialogue that happens after the fight.
Line 121:
* In the arcade version of ''[[Gradius]] III'' and ''Gradius ReBirth'', there are secret levels you can enter that will allow you to skip the current stage's boss.
* Two of the Antlion Guards in ''[[Half-Life]] 2'' can be skipped, as the exits to the arenas in which they are fought are only blocked with physics objects (as oppossed to the impervious "gates" used in most sections of the game).
* In ''[[Dragon Age]]'', there's an incident which is a hybrid of this and [[Hopeless Boss Fight]] -- the—the fight is not impossible, just really ''really'' hard, and you can bypass it altogether by surrendering (or not bothering to fight back). If you win, the story continues; if you lose or surrender {{spoiler|you get sent to jail and have to either break out or get two of your companions to break you out}}. Later, assuming you skipped the original fight, you encounter the same person again, and can talk her out of fighting you if your persuasion skills are high enough.
** In the Awakening [[Expansion Pack]], The Architect will propose an [[Enemy Mine]] with you against The Mother, which you can agree to. Doing so however will anger some companions into attacking you unless you have enough Persuasion to talk them down.
* ''[[Turrican]] II'' has a sort of flying saucer on stage 1-2 which you have to go out of your way to fight. However, if you do, you are rewarded with 4 extra lives when you kill him.
10,856

edits