Slash'EM Extended: Difference between revisions

Add a bunch of tropes
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* [[Acquired Poison Immunity]]: Enhanced so that having both an intrinsic and extrinsic source for a given property or resistance "doubles" it, making that effect stronger.
* [[Artistic License Biology]]: Goats that lay eggs, horses that can wield weapons, fishes in plate mail, and more.
* [[Author Appeal]]: The variant author has many loves that she inserts into the game, but among her foremost ones are fleecy things and high heels. The latter's even a weapon you can use!
* [[Blessed With Suck]]: The Activistor starts with random intrinsics, which are usually good, but one of the possible intrinsics makes them grow hungry more quickly. This results in the early game becoming even harder, as food is usually scarce for starting characters.
* [[Bonus Boss]]: Many, e.g. demon lords that can be gated in by other demons. Arguably the most dangerous foe in the entire game is the Elder Priest of Moloch, who has plenty of attacks that can easily off an endgame-capable player character, but a player who manages to beat him gets [[Bragging Rights Award|a cool robe]].
* [[Breaking The Fourth Wall]]: The Spacewars Fighter quest giver tells you that you're playing NetHack, and talks about your character's hit points.
* [[Challenge Run]]: The game includes several classes and races that are purposely made extremely difficult to play.
* [[Deader Than Dead]]: If your ungenomold character runs out of hit points, not even an amulet of life saving can prevent your death.
* [[Death By Sex]]: Not only is the act described with excessive graphic detail, your love interest can also betray you and use a nasty attack after stripping you naked. There is even a unique death message if it happens.
* [[Department of Redundancy Department]]: Invisible invisible badguys are just one example of many.
* [[Even Evil Has Standards]]: A chaotic Jedi might not be punished for murder, but attacking a peaceful being is a violation of the way of the Jedi.
* '''[[Everything Trying to Kill You]]'''
* [[Everything Trying to Kill You]]: Items that are safe to use in vanilla NetHack can turn out to be dangerous, e.g. when a random box turns out to be a box of digestion that eats the valuable items you put into it. Malicious terrain is abundant, including stalactites that hurt players who fly into them, rain clouds that rust the player's iron equipment, or moorland that deals damage while the player swims through it. And triggering the wrong trap can cause the interface itself to try to screw you over!
* [[Harder Than Hard]]: Not to unplayable levels, but you'll develop a grudging respect how committed the [[Random Number God]] can be to screwing you when it wants to.
* [[Extreme Omnivore]]: In addition to what humans can usually eat, the Activistor can eat lithic and metallic objects.
* [[Get Back Here Boss]]: Vlad the Impaler is an especially annoying example, spawning with scrolls that allow him to teleport to any random dungeon level. Have fun searching for up to 100 dungeon levels to get the MacGuffin he's holding. And if you do find him, chances are he's got [[This Is Gonna Suck|another one of those scrolls.]]
* [[Harder Than Hard]]: Not to unplayable levels, but you'll develop a grudging respect how committed the [[Random Number God]] can be to screwing you when it wants to. And if you play difficult roles like the Courier or Bleeder, the game can seem almost impossible.
* [[Interface Screw]]: There's a set of "nasty" traps that can do this. Effects include, but are not limited to, making your display line invisible, preventing you from opening your inventory list, and causing everything to display in shades of grey.
* [[Invisible Monster]]: A far wider variety than before, and monsters can become "double" invisible, requiring multiple sources of 'see invisible' to uncover them.
* [[Joke Character]]: An overwhelming amount of monsters in the game that weren't ported from another series or else already present in ''NetHack'' and ''SLASH'EM'' were added for the sake of humor.
* [[Kamehame Hadoken]]: The #kamehameha command lets you use the actual technique at the cost of some magical power.
* '''[[Loads and Loads of Races]] [[Loads and Loads of Characters|and Roles]]''': Holy shit, are there ever!
* [[Luck-Based Mission]]: The mould and ungenomold races are capable of polymorphing into monsters with no way to control it. You may be lucky and polymorph into a powerful black dragon, or end up as a slow-moving lichen that can't equip anything and deals no damage when attacking an enemy.
* [[Nintendo Hard]]: There are so many ways to die that it's highly unlikely to avoid them all and win the game. Later in the game, almost every enemy monster has something bad going on, which will screw up players who don't pay attention constantly.
* [[Pokemon Speak]]: Especially if the player chooses to play as a Pokemon and makes it to their quest. Hostile angels and demons also sometimes make taunts that are literal quotes from Pokemon Vietnamese Crystal.
* [[Respawning Enemies]]: And the longer a game goes on, the higher the respawn rate will rise. If you hurry up and get to the Amulet of Yendor quickly, the respawn rate will be maxed out for the remaining game anyway. There is also a trap that causes monsters to respawn somewhere on the current level when killed.
* [[Shout-Out]]: [[Video Game/Pokemon Vietnamese Crystal|I AM VERY DISGUSTED WITH THE TRASHY MAN.]], and many others besides.
* [[Tom The Dark Lord]]: The [[Video Game/Fallout New Vegas|Courier]] has to battle a nemesis monster called Some Random Guy {{spoiler|who is supposed to be Benny}}.
 
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