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{{trope}}
* ''[[
* ''[[Warhammer 40000]]'' sits [[We Have Reserves|way]], [[World Half Empty|way]], [[Black and Grey Morality|way]], ''[[With Great Power Comes Great Insanity|way]]'', '''[[The World Is Always Doomed|way]]''', '''''[[Cosmic Horror Story|way]]''''' on the cynical side. Its cynicism almost (but not quite) stretches our [[Willing Suspension of Disbelief]], considering it is a setting that features [[Chainsaw Good|chainsaw swords]], [[Humongous Mecha|300-meter tall walking battle cathedrals]], [[Clap Your Hands If You Believe|vehicles that go faster because they are painted red]], [[Amazon Brigade|battle nuns with flamethrowers in powered armor]], and [[Ninja Pirate Zombie Robot|aliens with guns that shoot ninja stars and cannons that rip holes straight to hell]].
** Then again this is only the impression we get from the outside looking in, where we know just how alarmingly terrible the vast majority of the galaxy is. From the inside various factions it is a different story. In no particular order:
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** It might be worthwhile to remember that, per the rules, in previous editions characters motivating their slaughter with 'I'm Good, they are Evil!' are committing [[Fantastic Racism]] (a non-good thing) unless it is warranted, IE, unless the races they are killing are [[Always Chaotic Evil|Always Evil]]. It is at this point that the DM notes that the plurality of 'evil' races in the monster manual are, in fact, not ''Always'' Evil, and that [[Knight Templar|killing innocents is an evil act...]]
* ''[[Warhammer]]'', at least in the RPG incarnation, is a gleeful [[Deconstruction]] of ''[[Dungeons and Dragons]]'' tropes, tending towards the cynical end without at any point taking itself seriously.
* ''[[
* It is safe enough to say for the sake of the [[Forever War|Endless Warfare]], all Tabletops have to be naturally cynical in nature to perpertuate eternal conflict.
* ''Rym'' leans hard to the cynical side, what with multiple apocalypses, genocidal alien necromancers, and an empire pretty much devoted to enslaving and exploiting everyone else. And in the middle of all this is a tropical island chain of [[Purity Sue]] otter-people. [[Author Appeal]] comes to mind.
* ''[[World Tree RPG]]'' manages to avoid either end, with [[Fantastic Racism]] and a [[Schizo-Tech]] level of civilization that's constantly in danger of monster attack and [[Eldritch Abomination]] invasion, yet is portrayed as fairly pleasant for the main races most of the time.
* Pathfinder's default setting of Golarion leans towards cynicism in the current timeline -- one of the gods died a century ago (after he was about to make his big [[Hope Spot|second coming]]), prophecy no longer properly works, the remnants of one powerful empire is now openly ruled by devils while another is on the verge of collapse. Most of the explicitly 'good' nations are either isolationist or too focused on containing/combatting a specific threat to make the world better. However, from a meta perspective, this cynicism serves a purpose: once, when someone on the Paizo message boards commented on how many of the more powerful nations are evil, one of the developers said something to the extent of "Gee, one would almost think the world might need some [[Player Characters|heroes]] to come save it."
* ''[[
* ''[[Exalted]]'' is an interesting case in that its position on this scale has shifted considerably within one edition. Early 2nd edition was hugely cynical; later 2nd edition is significantly less so (although the exact degree [[Depending
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