Sly Cooper/YMMV: Difference between revisions

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** Sly 2 Episode 1 first pickpocket mission. In order to access the spotlight guns room you have to pick pocket 6 special fragile keys, to slow down the ceiling fans. Being as not many thieves would even think to use the fans to get to the chandelier one has to wonder how much trouble is it really worth to make sure no one touches your thermostat?
** This troper is particularly horrified by the gang's regards towards the guards; they see them as nothing more than bait or sacrifices. What's worse is you actually having conversations with guards in Sly 2 and 3, and see a more personal side to them (for instance, one of the guards in the Venice level talks about his mother's spaghetti sauce). So you're essentially ''slaughtering dozens each level.''
*** Well, your main weapon is a ''cane''. Nota particularly lethal weapon. So it's possible they're just [[K Oed]]KOed, for the most part.. Also, a certain level of [[Cartoon Physics]] applies. It doesn't apply everywhere, but helps assuage some of the guilt.
* [[Germans Love David Hasselhoff]]: Apparently the games are very popular in [[Finland]]
* [[Growing the Beard]]: The first game was a good if somewhat by-the-numbers platformer. The second game added the ability to play as [[The Smart Guy|Bentley]] and [[The Big Guy|THE]] [[Large Ham|MURRAY]], and removed Sly's [[One-Hit-Point Wonder]] status. The third game had a better, less formulaic plot than the second, and showed that Sucker Punch [[Crowning Moment of Funny|really knew how to script witty humor]]. Also, Bentley was made just as fun to play as Sly and THE MURRAY, simply by [[Handicapped Badass|putting him in a wheelchair.]]