Sniper Duel: Difference between revisions

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{{trope}}
[[Dueling Tropes|Duels]] in fiction are thrilling because of the natural tension that is created when two [[Badass|Badasses]]es face down each other at short range, with deadly weapons, intent to kill, and [[Audience Surrogate|nervous bystanders watching with fear and anticipation]]. Anything can happen... and then it does, exploding into action, and then they end with a very final conclusion.
 
A [['''Sniper Duel]]''' takes the tension in this trope and plays it [[Up to Eleven]]. Instead of facing off at close range with small handguns, the duelists may be miles apart wielding [[Sniper Rifle|high-power rifles]]. Both may be masters of camouflage and/or deception. Sniper duels in fiction can last days or weeks, as each tries to draw the other into a vulnerable position but conceal their own, and often end with single shot. If [[The Squad]] is caught out in the open by an enemy sniper, often their only chance of salvation is a friendly sniper, who will be the only member of the team with the ability to save the day.
 
Sniper duels are common in war movies where they add a personal touch to the often impersonal combat between [[Punch Clock Villain|people who've never met before and are just fighting for their countries:]] snipers get a close up view of their targets before killing them, and this fact often [[It's Personal|makes it personal]] for the teammates of the person who just got shot by an unseen assailant.
 
Sometimes the duel is used to highlight the differences between a protagonist and antagonist, where one is a [[Cold Sniper]] and the other is a [[Friendly Sniper]]. The characters often possess [[Improbable Aiming Skills]] and the fight may end with a [[Boom! Headshot!|headshot]] and for truly [[Badass]] characters, a [[Scope Snipe]]. [[Genre Savvy]] [[Combat Pragmatist|combat pragamatists]] who lack either the skill or equipment to engage in a [['''Sniper Duel]]''' may instead [[Averted Trope|avert it]] by calling in an [[Death From Above|airstrike]] or [[There Is No Kill Like Overkill|artillery strike.]]
{{examples}}
== [[Anime]] and [[Manga]] ==
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== [[Film]] ==
* There was a sniper duel partway through ''[[Saving Private Ryan]]'' between the [[Southern-Fried Private]] and a German sniper. By the end of the film, it was clear nothing the Germans had could kill him except [[Tank Goodness|a much bigger gun.]]
* One of the set-pieces in ''[[The Hurt Locker]]'' is built around a sniper duel between the EOD team and faceless insurgents.
* ''[[Enemy at the Gates]]'' is all about a duel in [[Urban Warfare|the ruins]] of [[World War II|Stalingrad]] between an [[Aristocrats Are Evil|aristocratic]], [[Cold Sniper|merciless]] German sniper and a [[Friendly Sniper|drafted Russian soldier]] who learned shooting hunting with his grandfather as a child.
* Happens at least once in each of the three ''[[Film/Sniper|Sniper]]'' movies.
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== [[Literature]] ==
* ''Holding the Zero,'' a novel by Gerald Seymour, goes into some detail on the history of sniping. A British civilian crack shot goes to help a Kurdish rebellion again Saddam's government, and finds himself up against an Iraqi sniper.
* In the [[Gaunt's Ghosts]] novel ''Sabbat Martyr'', one of the Chaos assassins sent to kill the eponymous Imperial saint. Gaunt instructs his own top sniper, "Mad" Larkin, to keep an eye out for sneak attacks. Naturally, they end up in a duel with one another, although with a twist -- thetwist—the Chaos marksman is trying to outguess Larkin and stay out of his line of fire long enough to draw a bead on the Saint instead of taking him out directly. He actually manages it, and lines up a shot while out of Larkin's field of view. {{spoiler|Fortunately, Larkin wasn't trying to go one on one; he had distracted the Chaos soldier from the Ghosts' ''other'' elite sniper, Jessi Banda, who shoots him dead [[Just in Time]]}}.
 
== [[Live Action TV]] ==
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* Practically a hallmark of the ''[[Metal Gear]]'' series, including:
** Not one, but ''two'' sniper duels against Sniper Wolf in ''[[Metal Gear Solid]]''.
** A long, drawn out battle spanning three maps against The End in ''[[Metal Gear Solid 3: Snake Eater]]'', which eventually turns into a literal test of endurance, as The End will only use tranquilizer darts in the battle and refuses to kill you outright.
*** There is an alternate way to win this duel - {{spoiler|If you save the game while fighting The End, Snake will go to sleep. If you reload the game a week later (or change the [[PlayStation 2]]'s clock), The End will have died of natural causes - to be expected since he's over a hundred years old. You can also snipe him immediately after a certain cutscene - when you get to the area where Snake would normally fight him, you'll fight a squad of flunkies instead.}}
** And finally, the battle against Crying Wolf (and her squad of [[Elite Mooks|FROGs]]) in ''[[Metal Gear Solid 4: Guns of the Patriots]]'', although her being equipped with a railgun and a powered dog-suit ups the odds in her favour a little bit. {{spoiler|For bonus brownie points, the battle also takes place on the same snowfield as the second battle with Sniper Wolf in ''[[Metal Gear Solid]]''.}}
* Tends to happen by merit of player judgment in ''[[Team Fortress 2]]'', where the majority of snipers tend to think their primary targets are other snipers. This strategy has been criticized for making the Sniper class almost totally redundant and contributing very little to the team.
** Not that there is anything wrong with protecting allies by taking out enemy snipers as a sniper. But when they focus entirely on sniping each other, it becomes pointless. 2fort is a map infamous for this (and a few other things), since both teams have opposite balconies perfect for sniping directly connected to the respawn rooms.
*** 2fort is also infamous because the balconies only really give players a clear shot at the other balconies... and the only enemies who are likely to stand on the balconies for extended periods of time are other snipers. Most of the strategically important parts of the map are enclosed areas where snipers are at a disadvantage... so snipers on that map never do anything but [[Sniper Duel]].
** This behavior is somewhat justified. Enemy snipers WILL [[Shoot the Medic First]] and are difficult for most classes to take out- but when they use their scopes they move very slowly and have limited vision, making them extremely vulnerable to you. Also, the enemy sniper is usually aware of this, and will shoot you if you try to focus on anybody else.
* Part of the second level of ''[[Halo 2]]'' can play out like this, with plasma rifle-armed Jackals sniping at you and the Marines, and you sniping right back. (The other option is to run up closer and splat the snipers with close-range fire, but that's risky.)
* ''[[Commandos]] 3 : Destination Berlin'' features a duel in Stalingrad between the playable sniper and a German sniper, in a [[Shout-Out]] to ''[[Enemy at the Gates]]''.
 
== [[Real Life]] ==
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