Sniping Mission: Difference between revisions

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* Inverted in ''[[Half Life]] 2: Episode 1'', in which the [[Player Character]]'s sidekick Alyx at one point grabs a fallen enemy's sniper rifle and provides covering fire for ''him''.
** And again in Episode 2. Since Gordon never actually ''gets'' a sniper rifle (the closest he gets is the scoped, heated-rebar firing crossbow), any time there's a sniper mission, it'll be inverted.
* The section with Emma in ''[[Metal Gear Solid 2: Sons of Liberty]]''.
* In the first ''Battalion Wars'' game, there is an escort mission where the player is only allowed to control the aerial units while the AI controls the land units. The objective is to clear the path to the end using said aerial units, and to make sure at least one of the land units does not die.
* ''[[World in Conflict]]'' had a mission similiar to the ''Battalion Wars'' one, with the AI only controlling amphibious transporters and infantry. You had to protect those as they captured command points, which air units cannot do.
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* The duels with Sniper Wolf in ''[[Metal Gear Solid]]''. The second, though, is easier if you use your remote guided missile instead.
** [[Theres No Kill Like Overkill|Or Stingers]].
* The {{spoiler|second}} fight against {{spoiler|Vamp}} in ''[[Metal Gear Solid 2: Sons of Liberty]]''. Different from the other two because {{spoiler|Vamp}} does not have a sniper rifle, he is instead attacking your escort with his knives, and of course if she dies it's game over. It's not a very difficult boss battle, though.
** It's also entirely pointless. In what is the series' best case of ''[[The Battle Didn't Count]]'', {{spoiler|even after Raiden successfully shoots Vamp several times in the face and prevents Emma's health bar from even reaching the half way mark, she is critically wounded, and you are taken to her death scene. Way to waste your time.}}
* Possibly the duel with The End in ''[[Metal Gear Solid 3 Snake Eater]]''; although he wields a sniper rifle against you, you have options other than sniping him back, such as sneaking up behind him.
** Or advancing the clock on your PS2 a few weeks so he dies of old age.
** Despite the cheap methods of defeating The End, the game rewards you for going the extra mile and NOT draining his life bar, but to actually break his stamina bar.
* And to round out the series, ''[[Metal Gear Solid 4: Guns of the Patriots]]'' puts you up against Crying Wolf, who uses a ''[[BFG|rail gun]]'' with a sniper scope (that is, when she's not trying to trample you). Like the fight with The End, though, you can use other weapons against her. Defeating her results in you getting the rail gun, which will be essential (due to its lethality) for an upcoming segment.
* While not a true boss battle, you have to bring down a sniper in a building who's found you and your comrade in the ''Call of Duty: World at War'' mission "Vendetta." As your comrade will only act as bait twice, a way to overcome this through a gameplay exploit is to remember which window he calls out, quit and resume the mission from the main menu. Immediately put your crosshairs on that window, hold your breath when he asks if you're ready, and hopefully the sniper will walk right into the shot. You also have to kill a German general at the near-end of the mission before he can escape off-screen to the right side, although there's an Achievement/Trophy for landing the fatal blow with a pistol, and he has at least one more marksman covering his escape.
* Not a boss battle per se, but in ''[[Freedom Fighters (video game)|Freedom Fighters]]'' you're expected to assassinate the Soviet General leading the occupation of America by sniping him from a nearby guard tower. While you ''can'' opt to walk right up to him and shoot him in the face, you'd have to fight your way through his heavy machinegun-wielding [[Giant Mook]] bodyguard and more than a dozen [[Elite Mooks]] to get to him.