Sonic Adventure/YMMV: Difference between revisions
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** The bosses with playable characters, along with the first few E-Series battles have particularly slow AI and can be defeated before they even so much as make a proper attack.
* [[Best Level Ever]]: Consensus seems to be Speed Highway, the fastest-paced Sonic level in the game. Sega appears to be part of the consensus, as they practically brought it back in ''[[Sonic Adventure 2]]'' (under the name "Radical Highway") and chose it as the representative stage of this game in ''[[Sonic Generations]].
* [[Contested Sequel]]: This game started the trend of creating the series' notoriously [[Broken Base]].
* [[Crowning Music of Awesome]]: Hello? ''[[Sonic the Hedgehog/Awesome Music|Sonic the Hedgehog]]''.
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* [[Scrappy Mechanic]] - While all of the 3D games have bits of this, SA1 has one of the most loathed in the form of Big the Cat's fishing stages. If you jiggle the control stick even slightly the wrong way, you don't get the fish on the hook, you move the line the wrong way, and you have to reel it in exactly right or it will just magically get off the hook, at minimum stress, when it's ''right next to you''.
** Hunting for Emerald shards is also well-hated.
** The need to charge the Lightspeed Dash renders it useless in almost all instance. Changing it to the sequel's one button dash is a feature of the most popular non-fix mod for the PC version.
* [[Sidetracked by the Gold Saucer]]: The Chao Gardens.
* [[Tear Jerker]]: {{spoiler|Gamma's death.}}
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