Sonic Robo Blast 2: Difference between revisions

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** There exists [[Dummied Out]] cutscene data that was meant to be used after GFZ3 to insert Knuckles into the story.
* [[Batman Can Breathe in Space]]: Somehow ''averted''.
* [[Best Boss Ever]]/[[That One Boss]]: The final boss is {{spoiler|Black Eggman, from [[Sonic the Hedgehog The Movie]].}}
** [[Spell My Name with an "S"]]: He is oftentimes called {{spoiler|Brak Eggman}}.
* [[Bonus Level of Heaven]]: {{spoiler|Neo Aerial Garden Zone}}
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* [[Dummied Out]]:
** Blue Mountain Zone 2 is technically "complete" -- it was made as a proof-of-concept and intended to be [[Breather Level|a tiny level to bridge]] Red Volcano Zone 1 and Egg Rock Zone 1, giving players a moment to catch their breath. Just a bit before release, however, it was decided that Red Volcano should just skip straight to Egg Rock instead, leaving it unused. (It's still hidden in the game - for now.)
** Additionally, there are several beta rooms inside Egg Rock Zone Act 2 accessible only with the NOCLIP command.
** The [[Respawning Enemies|Chaos]] gametype was cut back in version 1.09; however, Chaos Enemy Spawns can still be placed, and it's possible to re-enable the (now half broken) gametype with EXE modding.
** Christmas and [[Sonic Adventure|Adventure]] modes were removed in 2.0. The former caused lots of consistency errors in netgames, the latter was only a test and not particularly well liked.
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* [[Gravity Screw]]: Egg Rock Zone, so much. Of both 'The Variable Gravity Chamber' and the 'Fun With Gravity' variety. Twisted Terminal Zone's main gimmick is this.
* [[Green Hill Zone]]: Greenflower Zone, Jade Valley Zone and Meadow Match Zone. And Sapphire Falls contains Green Hill Zone textures and music.
* [[Guilt Based Gaming]]: Of the various funny phrases the game can throw at you when you try to quit, few punch as hard as "You're trying to say that [[Sonic the Hedgehog (2006 (video game)||Sonic2K6]] is better than this, aren't you?"
* [[Hailfire Peaks]]: Techno Hill Zone's first act is a mix of [[Green Hill Zone]] and [[Eternal Engine]] elements, then it goes full-out [[Eternal Engine]] for the second.
* [[Holiday Mode]]: There was a Christmas Mode, present from at least Demo 4 to Final Demo 1.09.4, which activated during the twelve days of Christmas (or any day of the year, when the program was launched with -xmas). Most of the game's more natural textures changed to have a more wintry feel (eg: dirt took on a frosty blue shade and grass turned into snow, while metal retained its texture), as well as changing some of the decorations in the game (flowers turning into poles and Christmas trees). Demo 4 even had a map exclusive to this mode, where you would search for Chaos Emeralds amongst Santa's workshop; this map was retained in later versions as "Emerald Hunt", available any day of the year. Christmas Mode was eventually deleted in 2.0, due to its tendency to riddle netgames with consistency errors.
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* [[Nintendo Hard]]: Egg Rock Zone will probably eat up most of your lives the first time you play it.
* [[No Ending]]: Granted, it's still an incomplete game.
* [[Non-Indicative Name]]: Deep Sea Zone is set inside a cave. In the earliest version of the game, however, it ''is'' set in the sea.
* [[One-Hit-Point Wonder]]: Per ''Sonic'' standard when you have no rings, but taken to the extreme in the hidden Ultimate Mode, which removes all rings and item boxes (sans 1ups) from the game. Your lives are therefore your "hit points" for the duration, and you know how Egg Rock Zone loves to swallow up those...
** In version 2.1, even that small cushion will be taken away, and so Ultimate mode will turn the game into an ''[[I Wanna Be the Guy]]''-like suicidal [[Death Course]] where one ''scratch'' from anything, anywhere, is a ticket back to square one.
* [[Palmtree Panic]]: Emerald Coast Zone.
* [[Platform Hell]]: The latter half of the game and the Special Stages. Unusual controls (for newbies, perhaps) and the lack of shadows cast beneath your characters twists the knife. Also the [[Capture the Flag|CTF]] stage [[That One Level|Nimbus Ruins]], which is nothing more than a few floating platforms above a giant [[Bottomless Pits|death pit]].
** Most of the levels in the SRB1 remake have tricky platforming. It starts in [[Ice Palace|Ice Palace Zone]] and gets sadistic once you get to [[Scrappy Level|Sky Lab Zone]], which fortunately is a Knuckles-only level.
* [[PVP-Balanced]]: The three characters have their own strengths and weaknesses in the multiplayer modes.
** [[Lightning Bruiser]]: Sonic players know to use and abuse his very fast and powerful jump dash, but without a [[Double Jump|Whirlwind Shield]] he has problems climbing up stepped terrain quickly.
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* [[Slippy-Slidey Ice World]]: Oddly averted in the Single Player game. The theme gets around in multiplayer though: Frost Columns Zone, Icicle Falls Zone, Frozen Night Zone...
* [[The Spiny]]: [[What It Says On the Tin|Sharps]] are a conventional example, while Green Snappers are a bit different. Their tops are completely bare but are guarded by a ring of spikes that make spindashing useless.
* [[Super Drowning Skills]]: And this time, the [[Sonic the Hedgehog 2|Chemical Plant purple water]] actually harms you on contact.
* [[Suspicious Videogame Generosity]]: {{spoiler|1=As soon as you enter the [[Easter Egg|Disco Room]] in ERZ2, you find two 1ups just sitting there in the corner. To say the least, you are about to need them.}}
* [[Sidetrack Bonus]]: As usual for ''Sonic'', this game is loaded with extra rings, shields, and emerald tokens for those willing to look.
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* [[Springs Springs Everywhere]]: It's a Sonic game, what did you expect?
* [[The Wiki Rule]]: [http://wiki.srb2.org/wiki/Main_Page Here.]
* [["Wake -Up Call" Boss]]/[[Goddamned Boss]]/[[That One Boss]]: Techno Hill Zone's boss - It's like Chemical Plant's boss, but worse. He flies around in circles, splattering around a lot of harmful goo that takes a very long time to disappear. If you don't defeat him quickly, you're going to have a hard time stepping around the gunk. It's also difficult to hit him because he may just dodge as you jump. And if you're not careful, you might even fling yourself off the speeding rail cart the battle takes place on and die.
** [[Revive Kills Zombie]]: {{spoiler|...Unless you find out you can beat him by standing in one place and jumping.}}
* [[This Is a Drill]]: The Minus badniks from Arid Canyon Zone are rocket-powered green balls with a pair of drill arms which they use to [[Worm Sign|visibly burrow through the ground,]] jumping out to attack whatever technicolor critter treads above it.
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{{reflist}}
[[Category:Freeware Games]]
[[Category:Sonic Robo Blast 2]]
[[Category:Video Game]]
[[Category:Sonic Robo Blast 2{{PAGENAME}}]]