Sonic the Hedgehog 4/YMMV: Difference between revisions

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* [[Scrappy Mechanic]]: The camera is just a little too close to Sonic for some people, causing people to barrel along without having enough of a view for what's headed for them.
** The Homing Attack from Sonic Adventure onwards bolted onto this decidedly old school game also qualifies, though most people aren't really upset about lock-on dashing as they are the horizontal leap you can take when you're not even locked onto anything.
** Sonic uncurling in mid-air after flying off a ramp or attacking an enemy. It's designed to force players to rely on the homing attack, but if they're [[Damn You, Muscle Memory!|a little too familiar with classic Sonic gameplay]], they'll be shedding rings at least five times per act.
** [http://www.youtube.com/watch?v=zyzC3Rse5Gg&feature=related The] [http://www.youtube.com/watch?v=f6-1cGzPn3E physics]. It doesn't help that they were using a modified Sonic Rush engine. [http://www.tssznews.com/2010/11/29/iizuka-speaks-of-sonic-4s-physics/ Iizuka's explanation on the matter] did not help matters, either.
** His acceleration feels significantly slower than the classic Sonic games, or side scrolling Mario games for that matter. Good for the [[Scenery Porn]]. Bad for a character who is supposed to be fast. Compare the generally faster gameplay in the classic stages of ''[[Sonic Generations (Video Game)|Sonic Generations]]''.