Sound Test: Difference between revisions

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** All of the [[Metroidvania]] 's for the [[Nintendo DS]] have one.
* ''[[Boktai]]'' gives you a sound test as a [[Bragging Rights Reward]] after collecting all the Silver Coins. One irritating feature was that some tracks could only be played when the game detected sunlight, and others could only be played when it ''didn't''.
* In ''[[One Piece (video game)|One Piece]]'', the [[Sound Test]] is the reward for finding all the small treasure chests and bringing them to Gaimon.
 
 
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* Entering a specific cheat code in ''[[Banjo-Kazooie|Banjo Tooie]]'' fixes the jukebox in Jolly's Tavern, granting the player access to the game's sound test.
* ''[[Dynamite Headdy]]'', and most Treasure games for that matter.
* ''[[Star Fox Adventures]]'' has its [[Sound Test]] available from Slippy's part of the main menu... once you paid a certain Well for its Cheat Token and dropped it into the maze's well. The tracks have no names displayed, even numbers. And you'll probably want to turn the SFX volume all the way down, because every once in a while, Slippy snaps his fingers in time with... something, but not necessarily what's playing... which might not even be a tune!
* ''[[Cosmos Cosmic Adventure]]'' had a sound test accessible from the main menu.
* ''[[Purple]]'' has a sound test which unlocks tracks as they are first heard in the game.
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