Space Pirates and Zombies: Difference between revisions

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''[http://spacepiratesandzombies.com/index.html Space Pirates And Zombies] ([[Expansion Pack|And Bounty Hunters]])'' is a top-down action/strategy/RPG game in the vein of ''[[Star Control]] II'', ''[[Starscape]]'' and ''[[Escape Velocity]]'', made by [http://minmax-games.com/ Minmax Games]. It can be found on [[Steam]], Impulse, and several other digital distribution platforms. In March 2012, it got a free [[Expansion Pack]] update that adds a Bounty Hunter faction to the fray, hence the new subtitle ''And Bounty Hunters''.
 
The plot follows [[The Obi-Wan|Don Gibson]], [[Wrench Wench|Elsa Young]], and [[Mad Scientist|Dr. Carl Memford]] as they embark on a quest to the center of the galaxy in search of a mythical motherlode of [[Command and Conquer Economy|Rez]], setting out from the ruins of [[Earth -That -Was]] in their cobbled-together starship known as The Clockwork. Assembling a band of followers from outcasts, press-ganged prisoners of war, and anyone else who wanted to join them, they put together a small fleet of additional vessels and set forth on a voyage that will have consequences nobody could have foreseen.
 
Humanity has spread all across the galaxy but is split into hundreds of unorganized factions, loosely classified as the United Terran Alliance and the Civilians. As mentioned above, there is also the new [[Bounty Hunter]] "faction" to contend with. They'll be after you as you rack up bounties for wrecking UTA and Civilian ships, clear gates, and complete certain missions. Compete in their arena matches, destroy zombies, and their ships, to earn Respect and lower your Bounty level - or hire them to help you in missions and clear particularly tough blockades.
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* [[Deflector Shields]]: One of the two lines of defense. As mentioned above, they block all incoming damage until broken, at which point they require some time to recover. Variants offer faster recharge time at the cost of lower overall capacity and vice versa.
** Can be switched for a cloaking device, which acts as a much weaker shield that hides the ship from view until depleted.
* [[Earth -That -Was]] / [[Earth That Used to Be Better]]: Earth is now a highly toxic backwater planet, all but forgotten. The situation is never explained in detail, but the system itself is pretty much abandoned, save for a small mining base and a tiny [[Space Police|UTA]] outpost.
** Sort of justified in that Rez is much more plentiful the closer you get to the galactic core, so most of humanity migrated closer to it.
* [[Enemy Civil War]]: Can be invoked prior to Act 4 should you end up being hated by both the civilians and the UTA in a star system, then enter an area where they're fighting each other.
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* [[Exactly What It Says On the Tin]]: You are [[Space Pirates]]! There are [[Everything's Deader With Zombies|Zombies]]! And [[Expansion Pack|Bounty Hunters!]]
* [[Explosive Decompression]]: 'I wonder if your eyes really do pop in space'
* [[Fixed Forward -Facing Weapon]]: The Clockwork's Titan Beam, when used as a weapon. Additionally, any time you fit a ship with a Fixed Turret Mod. Most weapon slots not placed onto a turret, for that matter.
* [[Frickin' Laser Beams]]: One of the three primary weapon types, alongside [[More Dakka|cannons]] and [[Macross Missile Massacre|missiles]].
* [[Gang Up On the Human]]: The zombies seem particularly fond of this, and will often attack whichever ship you're controlling at the time.
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* [[Wanted Poster]]: An entire ''billboard'' for Dr. Carl Memford. His crimes include Grand Theft Auto, Genocide, and Murder. Don also states that Carl has been accused of crimes against humanity.
* [[Wave Motion Gun]]: Any of the beams in Large or Huge mounts. The Grinder is based around a Wave Motion ''Mining'' Gun. The Clockwork's Titan Beam.
* [[We ARE Struggling Together!]]: Invoked once the zombies start showing up.
* [[Wham! Episode]]: "Opening Pandora's Box". {{spoiler|The Rez Motherlode turns to be a trap by [[Big Bad|the Zombie Essence]], Don reveals that he's been a Zombie sleeper agent all along, and has been for ''centuries'', the Zombies pretty much overrun the galactic core, and the Clockwork is destroyed, stranding the protagonists on a backwater planet for ''five years''. When they're finally able to build a new ship and escape, they find that both the UTA and the Civilians are in tatters and the Zombies pretty much control everything.}} This all occurs in the span of a few minutes.
* [[Worthy Opponent]]: Jamison has shades of this. He actually ''compliments'' you after you destroy his [[Elite Mooks|Hammerhead]] in "Big Fish".
* [[You Kill It, You Bought It]]: Hull upgrades are done this way. And yes, usually you have to kill "it" multiple times to get its hull.
* [[Zerg Rush]]: You thought you'd seen the last of TURBO DEFENDER 9000-EX? ''Nope.'' {{spoiler|Cue waves of suicidal cargo haulers abusing their [[Self-Destruct Mechanism]]!}}
** Zombies are also pretty fond of this tactic, minus the self-destruction.