Spasim: Difference between revisions

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[[File:spasim_3395.png|frame]]''Spasim'' (short for ''Space Simulation'') is the first truly 3D [[First-Person Shooter]], as well as the first true 3D online multiplayer game. It was written by Jim Bowery for the [[Mainframes and Minicomputers|PLATO Network]] in 1974. It was inspired by ''[[PLATO Empire (Video Game)|Empire]]'', and like ''Empire'', used ships and weapons based on ''[[Star Trek]]''.
 
''Spasim'' allowed up to 32 players, in four teams of up to 8 players each. The first version was a simple [[Shoot'Em Up]] with [[Ray Gun|phasers]] and torpedoes. The second version added home planets, space stations, and resource management. Teams had to work together in order to reach a distant planet filled with resources, while preventing rebellions on their home planets.
 
''Spasim'' inspired [[Castle Wolfenstein|Silas Warner]] to write a 3D dogfighting game called ''Airace'', which evolved into Brand Fortner's ''Airfight'' and then into Sublogic's ''Flight Simulator'' (now ''Microsoft Flight Simulator''). It also inspired John Edo Haefeli to write a tank game called ''Panther'', which evolved into [[Atari]]'s ''[[Battlezone (1980 (Videovideo Gamegame)|Battlezone 1980]]''.
 
{{tropelist}}
=== ''Spasim'' provides examples of: ===
* [[First-Person Shooter]]: First to use true 3D graphics, as opposed to the [[Faux First Person 3D]] of ''[[Maze War (Video Game)|Maze War]]''. ''Spasim'''s graphics were very simple, wireframe without hidden line removal.
* [[Player Versus Player]]
* [[Ray Gun]]: Phasers.
* [[Shout -Out]]: Ships and weapons from ''[[Star Trek]]''.
* [[Trope Makers|Trope Maker]]: For true 3D videogaming.
 
{{reflist}}
[[Category:Science Fiction Video Games]]
[[Category:Mainframes and Minicomputers]]
[[Category:Spasim]]
[[Category:Video Game]]
[[Category:Spasim{{PAGENAME}}]]