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** Just to answer the last point: There are a ''lot'' of one-time-only actions in that game. The thief stomping on his hat, for instance. That guy right in the beginning that gets stabbed, rather than using a regular slash (as cited in [[Going Through the Motions]]). Clearly, the guys making this game weren't about what was "easier" to do, as evidenced by all the unique sprite poses in various in-game cutscenes.<br /><br />And the female scream discretion shot isn't unexplained: It's for narrative tension, and we know vaguely what's happening and why there's a scream. Delita attacked her. Him going so far as to cut her tongue out seems unnecessarily brutal, and the only evidence is that she doesn't talk in a scene that she's only in to show that Delita didn't kill her.
** Orran's dialogue at the end (in both versions, but especially the PSP version) seems to contradict this theory. He was in the room at the time, and he wouldn't be speaking so highly of Delita if he had just witnessed him mutilating his own subordinate in his last scene.
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