Resident Evil Survivor: Difference between revisions
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The ''Gun Survivor'' games are sort of an experiment with the franchise's gameplay mechanics, in that they're largely presented from a [[Light Gun Game|first-person point of view for gunplay]], but they're not [[Rail Shooter|Rail Shooters]]. Yes, they use light guns, but movement is still controlled by the player.
Most people agree that, while they're an interesting idea in theory, they weren't executed [[Contested Sequel|very well]]. Whether by design or because of complaints surrounding the games from fans, they are largely ignored by the rest of the franchise under the tidy banner of [[Gaiden Game]], though they are apparently still considered canon within the series as events in the first game are referenced in [[Resident Evil
Capcom made four entries in the ''Gun Survivor'' series, three of which are ''RE''-related:
# ''Resident Evil: Survivor'' (PS) -- An investigator named Ark Thompson gets trapped on Sheena Island during a t-Virus outbreak and must escape.
# ''Resident Evil: Survivor 2 - Code: Veronica'' (Arcade, [[PlayStation 2]]) -- A re-visitation of the events of ''[[Resident Evil Code: Veronica|Code: Veronica]]'', except modeled as an arcade-style shooter, with coop play enabled with players controlling both Claire Redfield and Steve Burnside.
# ''Resident Evil: Dead Aim'' ([[PlayStation 2]]) -- A government agent, Bruce McGivern, boards a luxury liner called the Spencer Rain, owned by Umbrella and itself another site of a t-Virus outbreak.
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* [[Bag of Holding]]: ''Survivor'' is one of the few games in the franchise which gives you a limitless inventory.
* [[Chinese Girl]]: Fong Ling.
* [[Continuity Nod]]: ''Survivor'' explicitly got a mention in ''[[Resident Evil
* [[Cut and Paste Environments]]: ''Survivor'' recycles a lot of enemy assets from ''[[Resident Evil 2]]'', and ''Survivor 2'' naturally takes liberally from ''Code: Veronica''.
* [[Did Not Do the Research]]: Weakly handwaved by adding the word "Custom" to its description, but Nambu 14s cannot chamber 9x19mm handgun bullets.
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* [[Long Title]]: ''Dead Aim'''s full Japanese title is ''Gun Survivor 4: Biohazard - Heroes Never Die''.
* [[No Export for You]]: America never got ''Survivor 2''.
* [[Pin-Pulling Teeth]]: Fong Ling does this at the beginning of ''Resident Evil: Dead Aim''.
* [[Promotion to Parent]]: Lott after his and Lily's parents are zombified.
* [[Quest for Identity]]: Ark again.
* [[Third-Person Shooter]]: ''Dead Aim'' was sort of a hybrid between this and an FPS, the player could move in the third person perspective, but would have to switch to first person whenever aiming.
* [[Timed Mission]]: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[Resident Evil 3: Nemesis|the Nemesis]] comes for your blood.
* [[Who Names Their Kid "Dude"?|Who Names Their Kid Lott]]
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[[Category:Zombie Stories]]
[[Category:Resident Evil Gun Survivor]]
[[Category:Resident Evil]]
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