Two Worlds: Difference between revisions
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* [[Ms. Fanservice]]: Kyra, which is [[Squick|really weird because she is your character's sister.]] The second game adds [[Half-Human Hybrid|Dar Fa]], and the very [[Stripperiffic]] Cassara.
* [[Necromancy]]
* [[Nice Job Breaking It, Hero]]: The main quest line in both parts. It leads basically to unleashing the real [[Big Bad]] into the world. Not that the hero [[But Thou Must!|had much choice]] in Part One. In Part Two he just doesn't know the hidden agenda of the Prophet.
* [[Non Indicative Title]]: ''Two'' Worlds? There's Antaloor and... that's it. It might refer to the divide between the human and orc civilizations in the first game, but that doesn't end up being that important to the plot in the long run.
* [[Obviously Evil]]: The Orcs are obviously evil due to being, well, Orcs. Their human allies are obviously evil due to their eerie voices and [[Faceless Mooks|face-concealing masks.]] The Orc part is subverted in the second game.
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** '''"Interesting guests!"'''
* [[Precursors]]: The elves.
* [[Rated "M" for Manly]]
* [[Save Game Limits]]: You can save at any time in ''TW2''... except during the final boss battle.
* [[Sealed Evil in A Can|Sealed Evil in a Tomb]]: Aziraal
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* [[Sequence Breaking]]
* [[Shoulders of Doom]]: Even on lowly leather armor.
* [[Shout
** [[Ghostbusters|"Are you a God?" "No." "Then DIE."]] [[Deadpan Snarker|"I'd like to change my answer."]]
** There's an entire questline that is a shoutout/homage to Indiana Jones And The Last Crusade, complete with the holy grail being your reward.
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