Sphinx and the Cursed Mummy: Difference between revisions

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In other words, ''[[Better Than It Sounds|hell yeah]]'' '''''[[Better Than It Sounds|this is freakin' awesome!]]'''''
 
In actuality, ''Sphinx and the Cursed Mummy'' is a ''very'' nice little [[Action Adventure]] game made by Eurocom, and it remains perhaps their only original IP. [[The Problem Withwith Licensed Games|This bodes poorly]], but the actual game is remarkably fun, even if it makes absolutely no sense. The plot concerns Sphinx, a demigod in a kind of [[Alternate History]] ancient Egypt where there are [[Funny Animal|Funny Animals]]. He's out training with his [[The Rival|rival]] Horus one day when he stumbles into a plot by the evil god Set to use the mystical Castle of Uruk to do the bad-guy thing and [[Take Over the World]]. Meanwhile, Prince Tutankhamen--yep, that one--is preparing for his birthday celebration and his betrothal to his girlfriend. He gets stuffed in a sarcophagus, [[Strapped to An Operating Table]] by his older brother, {{spoiler|(an evil impostor, you see)}}, and turned into a mummy. He's [[Only Mostly Dead]], though, and Sphinx stumbles into him and helps revive him with a canopic vase. The two then work together to help put a stop to Set's schemes to rule Egypt.
 
The game takes place in two parts. The majority of the game takes place as Sphinx, who does the running, jumping, and baddie-battling common to action adventure heroes. The Mummy, on the other hand, has his own separate sections that focus almost exclusively on puzzle-solving. These act as chapter breaks in Sphinx's story, and usually come after dungeons, major bosses, or other big quests.
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* [[Baleful Polymorph]]: One of the many curses inflicted on the mummy is the transformation into a small, flying [[Mook]], and one boss can turn Sphinx into a frog. Both are necessary to solve puzzles, though.
* [[Bittersweet Ending]]: The [[Big Bad]] is beaten but {{spoiler|the last canopic jar is broken by the Mummy's bumbling clumsiness}}. But one of the characters says to not give up hope and that there may be another way to bring him back to life. Sadly a sequel to emphasize on this was never made.
* [[Bizarre and Improbable Ballistics]]: The Bouncing Dart. It does [[Exactly What It Says Onon the Tin]], but there's no reason ''why.''
* [[Blind Idiot Translation]]: Italian dub. "Cursed" was translated as "pasticciona" (clumsy) and the "Game Over" was translated as "Gioco Su". Sooo pitiful...
* [[Border Patrol]]
* [[Call a Smeerp Aa Rabbit]]: Bipedal "frogs" with scales and red crests, skull-faced, spiny "rats" and... [[Misplaced Wildlife|"armadillos"]], "electric eels" with anglerfish-like lures... The list goes on.
* [[Cartoon Creature]]: Some of the [[Funny Animal]] people in Heliopolis don't really resemble actual animals; they're kind of vaguely canid, but that's it.
* [[The Chew Toy]]: Does ''anything'' good ever happen to the Mummy? Ever?
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* [[Unwinnable]]: A nasty bug in the Castle of Uruk on your second Mummy visit can render you trapped behind a locked door forever. After the cutscene with Set, do NOT save at the save point, or you'll be trapped for good. Another rare problem encountered was when you're supposed retrieve the Abydosian Crown and give it to Anubis. Anubis wouldn't acknowledge that the crown had already been retrieved and put into the inventory, thus making further progress impossible--a rage-inducing experience since that's past the halfway point of the game.
* [[Walking Shirtless Scene]]: Sphinx's torso only has that collar-thing.
* [[What Happened to Thethe Mouse?]]: After his attempt to kill Sphinx with the {{spoiler|Dark Stone of Invisibility}}, Horus then reports to Set... and is never seen or heard from again.
 
{{reflist}}