Spikes of Doom: Difference between revisions

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== Live Action TV ==
* In a flashback scene from the ''[[Stephen King|Rose RedRED (film)]]'' miniseries, the psychic girl throws a tantrum and causes water to spray out of the kitchen sink, then instantly freeze into a forest of lethal-looking ice spikes. ''Just short'' of her mother's eyes.
** Instant Spikes Of Doom: Just Add Water?
* ''[[The Prisoner]]'' episode "The Girl Who Was Death" has Number 6 (as Mister X) in a gauntlet that includes a trap door over a rising floor of spikes. That are electrified.
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* ''[[Meat Boy]]'' and ''Super Meat Boy'' are filled with Meat Boy-shredding buzzsaws and other such hazards, causing him to explode in a bloody mess on contact. The Dark Stages in ''Super Meat Boy'' are insane about this, as are the ''[[I Wanna Be the Guy]]''-themed bonus levels (naturally).
* ''[[Joe Danger]]'' has stationery spike traps that send him flying if he lands on one, causing you to start over from the last checkpoint (or at the beginning of the race if there are no checkpoints).
* In the latest expansion to ''[[EveEVE Online]]'', named 'Incursion', the Space-Zombies {AKA Sansha's Nation} has these all over their ships and structures. Well, technically, they're just spikes, but if you see a Sansha Fleet, you're screwed, unless you brought reinforcements. On the upside, though, that's only when they really begin their Incursions. Mission-Running against Sansha is no more dangerous than against the Angel Cartel, Blood Raiders, Serpentis or Guristas... Well, until they start using ECM, Stasis Webifiers AND Warp Scramblers... Which they do a lot. Simultaneously. (Thank CPP for F.O.F. Missiles)
* The level Cozy Cabin in ''[[Kirby's Epic Yarn|Kirbys Epic Yarn]]''.
* [[Everything Trying to Kill You|All over the place]] in ''[[Quake]]'': spike shooters, spike traps that come out of the walls, and spikes on an [[Advancing Wall of Doom]] are common level design elements.