Spiritual Successor: Difference between revisions

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* ''[[Tamayura]]'' is the spiritual successor to ''[[Kamichu!]]''. Not only is the show about a tightly-knit group of teenage girls, with the mood, art style and theme practically lifted from its illustrious predecessor, but it also [[Real Place Background|takes place in Takehara]], an old town not far from ''[[Kamichu!]]'s'' Onomichi and similar to Onomichi in many respects. Still, an argument could me made for ''[[Sketchbook]]'' as an influence, considering the age of the characters and the art theme (not to mention the opening).
* ''[[Nodame Cantabile]]'' is seen as the spiritual succesor to ''[[Honey and Clover]]''. Both are about students in art schools (drama ensues, obviously), both anime adaptations were made by the [[J.C.Staff|same studio]], with a very similar drawing style.
* People have started seeing ''[[Kenichi: The Mightiest Disciple]]'' as a spiritual successor to ''[[Ranma One Half½]]''. Granted, just think about it: a comic martial arts series with pretty [[Action Girl|Action Girls]], which results in lots of [[Fan Service]], a [[Love Dodecahedron]] and a [[Will They or Won't They?]] type of relationship between the protagonists. Sure, there's no [[Tsundere]] female character in here, but if it was, then it'd be called a rip off instead of a resemblant work.
* Several themes in ''[[Puella Magi Madoka Magica]]'' can be traced to scriptwriter [[Gen Urobuchi]]'s afterword to the first volume of ''[[Fate/Zero]]'', of which he was also the author.
** And to [[Bokurano]]
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* [[Tokusatsu]] series ''[[Tomica Hero Rescue Force]]'' is the [[Spiritual Successor]] to ''[[Madan Senki Ryukendo]]'', made by the same people and sponsored by the same [[Merchandise-Driven|toy company]].
* ''Endurance'' was a clear successor to JD Roth's previous kids-reality show ''Moolah Beach''.
* ''[[ICarlyiCarly]]'' is the spiritual successor to ''[[Drake and Josh]]''.
** Also ''[[Drake and Josh]]'' itself is the spiritual successor of ''[[Kenan and Kel]]''.
** It could be said that "[[Drake and Josh]]" was much more a spiritual successor of ''[[The Amanda Show]]'', to the point of being a very indirect spinoff. Drake and Josh were regular cast members on ''The Amanda Show''. ''The Amanda Show'' itself, and the aforementioned ''Kenan and Kel'', were both spiritual successors to ''[[All That]]''.
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* Chris Taylor's ''[[Total Annihilation]]'' and ''[[Supreme Commander]]''.
* The ''[[Paper Mario (franchise)|Paper Mario]]'' series was conceived and created in-house by Nintendo's Intelligent Systems after a direct sequel to ''[[Super Mario RPG]]: Legend of the Seven Stars'' became impossible due to Nintendo and Square's late-nineties falling-out.
** Likewise for the hand-held game ''[[Mario and Luigi Superstar Saga|Mario & Luigi: Superstar Saga]]'' and its sequels, ''[[Mario and Luigi Partners In Time|Mario & Luigi: Partners inIn Time]]'' and ''[[Mario and Luigi Bowsers Inside Story|Mario & Luigi: Bowser's Inside Story]]''. Practically the only differences between the ''[[Mario and Luigi|Mario & Luigi]]'' series and ''[[Super Mario RPG]]'' games are the plot, characters, and change of perspective from isometric to more traditional side-scrolling. The game mechanics are the same, and [[Expy|Expys]] and [[Captain Ersatz|Captains Ersatz]] are found in abundance. Incidentally, Alphadream, the development company, is made of staff originally from Square.
* ''[[System Shock]]'' has two. ''[[Bioshock]]'' retains the gameplay of ''System Shock 2'', and ''[[Dead Space (video game)|Dead Space]]'' retains the horror atmosphere and setting.
* ''[[Illusion of Gaia]]'' and ''[[Terranigma]]'' are considered to form a thematic, though unofficial, trilogy as successors to ''[[Soul Blazer]]''. Although there ''are'' direct links included; The first boss of ''[[Soul Blazer]]'' is a [[Bonus Boss]] in Illusion of Gaia, with a storyline explanation of why, albeit a somewhat bizarre one. Meanwhile, ''[[Terranigma]]'' is explicitly referred to as "[[Illusion of Gaia]] 2" in a [[Developer's Room]] [[Easter Egg]].
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** After Interplay made ''Wasteland'' for Electronic Arts, EA made a "sequel" named ''[[Fountain Of Dreams]]'', which they ultimately decided not to market as a sequel to ''Wasteland''.
** Since IP couldn't get the rights to ''[[Wasteland (video game)|Wasteland]]'' back from EA, IP (specifically, the RPG group inside IP, Black Isle Studios) instead repurposed a prototype ''[[GURPS]]'' RPG to make ''[[Fallout]]'' and ''[[Fallout 2]]''.
*** After ''[[Fallout 2]]'', IP committed [[Ink Stain Adaptation|many dark and evil deeds]] that [[Executive Meddling|sapped away BIS' strength]] and ultimately led to all of BIS' development efforts (Including ''Fallout 3'', codenamed "[[Fallout: Van Buren|Project Van Buren]]") [[Too Good to Last|being canceled]]. After firing droves of BIS employees, shutting BIS down, and ultimately going down in flames itself, IP put Fallout on the auction block.
*** Much of BIS had regrouped as Troika and created another [[Spiritual Successor]] to the series: ''[[Arcanum]]''.
** As the crowning glory to this nonsense, InXile head Brian Fargo (the producer of the original ''[[Wasteland (video game)|Wasteland]]'') has reacquired the rights to ''Wasteland'' recently, opening up the possibility for ''Wasteland'' itself to get an actual sequel.
*** Which, as of March 2012, is actually happening thanks to [http://www.kickstarter.com/projects/inxile/wasteland-2 Kickstarter's success].
** Interplay also released ''Dragon Wars'', the spiritual successor to ''[[The BardsBard's Tale Trilogy|The Bards Tale]]'' trilogy they developed for EA. Brian Fargo then obtained the rights to ''The Bard's Tale'' and published another game under that title in 2004.
** The scepter then has to go to ''Afterfall'' which is being developed as a spiritual successor to Fallout, set in Nuclear Winter Eastern Europe.
* Bioware's ''[[Neverwinter Nights]]'' was a [[Spiritual Successor]] to the early [[Massively Multiplayer Online Role Playing Game]] of the same name.
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* ''[[Strikers 1945]] series'': Successor to the ''[[Aero Fighters]]'' series, but more [[Bullet Hell]]-ish.
* ''[[Border Down]]'': Successor to ''[[Metal Black]]'', a [[Shoot'Em Up]] by Taito. Hiroyuki Maruyama, the president of G.rev, started the company and did subcontracting work for [[Treasure]] and Taito to generate revenue just to make this game. Why? He just really liked ''Metal Black''.
* ''[[Hellgate :London]]'' to ''[[Diablo]]''.
* ''[[Razing Storm]]'' is the spiritual sequel to ''Crisis Zone'', the [[Gaiden Game]] to ''[[Time Crisis]]''. Like ''Crisis Zone'', you use a machine gun instead of ''Time Crisis'''s handguns (though for bigger targets, you (automatically) switch to stronger weapons), and instead of hiding behind objects, you take cover behind a heavy-duty shield. ''Razing Storm'' has since been renamed ''Time Crisis: Razing Storm'' for its [[PlayStation 3]] release.
* The ''[[Tetris]]'' clone ''[http://tetrisconcept.net/forum/showthread.html?t=1381 NullpoMino]'' is somewhat of a spiritual successor to ''Heboris: Unofficial Expansion'' (sharing the same font and a similar level of customization), developed from scratch due to ''Heboris UE'''s source code--a mixture of C++ and a gaming script--being an [[Eldritch Abomination|Eldritch Programming Abomination]].
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* The rare coin-op ''Nightmare in the Dark'' is a spiritual successor of sorts to the more well-known ''[[Snow Bros]].'', except that you control a hunchback who engulfs enemies in balls of fire rather than snowmen burying enemies in snow by pelting them with snowballs.
* [[Sega]]'s ''Confidential Mission'' is considered by many a spiritual successor to their ''[[Virtua Cop]]'' games.
* ''[[Dark Souls]]'', with its near-identical gameplay, probably would be ''[[DemonsDemon's Souls]] 2'' if Sony didn't own the IP.
* ''[[R-Type]]'' had a line of actual sequels, but before most of these Irem made a spiritual successor titled ''X-Multiply''.
* ''[[Command and Conquer]]'' is the spiritual successor to ''[[Dune II]]'', both done by Westwood Studios.