Spiritual Successor: Difference between revisions

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** ''Target: Terror'' is a Spiritual Successor to ''Area 51'' and ''Maximum Force'', down to the similar graphical style.
** The ''[[The Fast and the Furious|Fast and the Furious]]'' arcade driver series is the Spiritual Successor to Jarvis' ''Cruis'n'' series.
** And their latest project, ''H2Overdrive'', is the Spiritual Successor to ''[[Hydro Thunder]]'', from the same developers as the classic 1998 boat racer. Seriously, [https://web.archive.org/web/20090226072211/http://www.1up.com/do/previewPage?cId=3172445 just look at the thing.]
* Rareware's ''Goldeneye 007'' and ''[[Perfect Dark]]'' are likely the prime video game examples. Perfect Dark is built on Goldeneye's game engine, so it feels like a natural extension of the same game, despite [[James Bond|Bond]] being nowhere in sight. They even use [[Rare Guns]] and settings from Goldeneye with the names slightly changed. Goldeneye had another Spiritual Successor in the form of the ''[[Time Splitters]]'' games, done by the core team behind Goldeneye. [[Time Splitters]] 2 is extremely similar to Goldeneye and with the use of the Map Maker, one can get extremely close to it.
* Fumito Ueda's ''[[Shadow of the Colossus]]'' was thought to be a Spiritual Successor to his previous game, ''[[Ico]]''. However, he revealed a direct connection between the two games in an interview several months after the game's release: {{spoiler|the protagonist of Shadow of the Colossus is actually a direct ancestor of the protagonist in Ico}}. However, the two play very differently and have no further storyline connections.