Spiteful AI: Difference between revisions

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*** Also, the chances of stealing an item only depend on the unit's level and species (Merchants are better than average, Bottlemails have an almost 100% chance even if they're half the enemy's level.) Enjoying beating up on weakened level 150 enemies with your level 60 Marona armed with a super-duper weapon?Just wait until one of them finally gets one single turn, and uses that turn to nab your weapon and use it to [[Hoist by His Own Petard|kill you in one hit]].
* This rarely happens in ''[[Final Fantasy Tactics]]'', but given that you don't get EXP for killing blows, it's less of an inconvenience. Now, when your ''allies'' do it...
** In ''[[Final Fantasy Tactics a 2A2]]'', there are quite a few escort missions, and while in some the allies will actively flee your foes, some insist on diving right into the action, exposing themselves to certain doom as the enemies will usually target them when able. The Paladin's Cover ability can solve this problem, though.
*** Furthermore, sometimes, an enemy near death will abandon all strategy and blindly launch a physical attack on your clan members, even if they'd get KO'd by the counterattack. This is often done to prevent players from Mounting their Chocobo Knights, or getting the finishing strike with Hunting for more loot.
*** Also in tactics A2, in one quest you have a single character supporting a bunch of moggles in a fight. This is a teammate who will constantly try to use the haste spell until it works. The problem with this is it's a tinkerer, meaning that he will keep using red gear (grants one team's entire party haste, determined by what amounts to a coin flip but the RNG seems to favor the enemy team) and, if failing, keeping the other team sped up getting in too many attacks that the player can do nothing at all against it. The thing is, unless you can haste your entire party, he will do this unless rendered unable to, such as by debuff, and the second one member has slown down he will start up again. However, aside from that he actually acts rather smartly in combat, meaning that if you can stop him from casting he will start fighting.