Spyro the Dragon: Difference between revisions

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Platforming video game franchise started in 1998 when Universal Studios commissioned Insomniac Games, starring the eponymous purple dragon, Spyro. [[Activision]] is the current developer/producer/distributor of the franchise through its [[Sierra]] subsidiary.
 
'''Games:'''
 
* The classic trilogy:
** ''[[Spyro the Dragon (1998)|Spyro the Dragon]]'' (1998, [[PlayStation]], Insomniac Games)
** ''[[Spyro 2: RiptosRipto's Rage!]]'' (1999, [[PlayStation]], Insomniac Games) [the PAL version is called ''Gateway to Glimmer'']
** ''[[Spyro: Year of the Dragon]]'' (2000, [[PlayStation]], Insomniac Games)
* ''[[Spyro: Season of Ice]]'' (2001, [[Game Boy Advance]] Digital Eclipse Software)
* ''[[Spyro: Enter the Dragonfly]]'' (2002, [[PlayStation 2]]/[[Nintendo GameCube]]/[[Xbox]], Equinoxe Digital Entertainment)
* ''[[Spyro 2: Season of Flame]]'' (2002, [[Game Boy Advance]], Digital Eclipse Software)
** This game was given its number because it was the second to appear on the Game Boy Advance, not to be confused with ''Spyro 2: Ripto's Rage!''
* ''[[Spyro: Attack of the Rhynocs]]'' (2003, [[Game Boy Advance]], Digital Eclipse Software)
* ''[[Spyro Orange: theThe Cortex Conspiracy]]'' (2004, [[Game Boy Advance]], Vicarious Visions) - A crossover with ''[[Crash Bandicoot]]''; the companion game is called ''[[Crash Bandicoot Purple: Ripto's Rampage]]''.
* ''[[Spyro: aA HerosHero's Tail]]'' (2004, [[PlayStation 2]]/[[Nintendo GameCube]]/[[Xbox]], Eurocom)
* ''[[Spyro: Shadow Legacy]]'' (2005) (developed by Amaze Entertainment)
* ''[[The Legend of Spyro Trilogy]]'' - [[Activision|Sierra]]'s [[Continuity Reboot]], [[Captain Obvious|set in a different canon]].
** ''The Legend of Spyro: A New Beginning'' (2006, [[PlayStation 2]]/[[Game Cube]], Krome Studios)
** ''The Legend of Spyro: The Eternal Night'' (2007, [[PlayStation 2]]/[[Wii]], Krome Studios)
** ''The Legend of Spyro: Dawn of the Dragon'' (2008, [[PlayStation 2]]/[[Wii]]/Xbox360/[[PlayStationPlay Station 3]], Etranges Libellules<ref>"Strange Dragonflies" in French.</ref>)
* ''[[Skylanders: Spyro's Adventure|Skylanders Spyros Adventure]]'' (2011, PC/Mac/[[Nintendo 3DS]]/[[Wii]]/[[Xbox 360]]/[[PlayStationPlay Station 3]], Toys For Bob) - The franchise's second [[Continuity Reboot]] by [[Activision]], [[Captain Obvious|again set in a different canon]].
* ''[[Spyro Reignited Trilogy]]'' (2018, PC/[[PlayStation 4]]/[[Nintendo Switch]]/[[Xbox One]], Toys For Bob) - A remake of the first three ''Spyro'' games.
 
 
The three (or four, depending on who you ask) series are different continuities, similar to the difference between the classic ''[[Mega Man (video game)|Mega Man]]'' and ''[[Mega Man Battle Network]]''.
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The series has crossed-over or made cameos in a couple of ''[[Crash Bandicoot]]'' games.
 
'''This game series has a [[Spyro the Dragon/Characters|Character Sheet.]]'''
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{{tropelist}}
 
== All games ==
 
* [[As Long as There Is Evil]]
* [[Big Bad]] - Each original game really had stand alone [[Big Bad]], but Ripto was a recurring villain. [[The Legend of Spyro Trilogy]] had [[Ultimate Evil|Malefor]] as the main antagonist, though each game had a villain he was the [[Man Behind the Man]] of, Cynder in the first and Gaul in the second, Skabb was also an arc [[Big Bad]] in the second. ''Skylanders'' has the Portal Master Kaos as the primary enemy, though Hektore takes the lead in the DS version.
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* [[Badbutt]] - Spyro is a prime example, as are Hunter, Sheila and Agent 9.
* [[Bad Export for You]] - The Japanese release of the first two games was plagued by numerous issues, including numerous glitches, a nearly uncontrollable camera, and most inexplicably, signs scattered literally everywhere that caused [[Stop Helping Me!|"helpful" tips]] to pop up whenever they were hit with Spyro's flame, accidentally or otherwise. Understandably, the first two games did not do well in Japan, and as a result Year of the Dragon never made it there.
* [[Bag of Spilling]]: Mostly averted in Spyro's case in ''Year of the Dragon''. He's still able to swim, climb ladders and headbash, but he doesn't keep the Superflame ability awarded for [[Hundred-Percent100% Completion]] ([[Game Breaker|though it's for the best that he doesn't]]).
** Played straight for Sparx in the same game. He forgets how to point to uncollected gems by holding down the shoulder buttons, but can relearn the ability in the second Sparx bonus level.
* [[Berserk Button]]:
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* [[Deadpan Snarker]] - Spyro can be this at times.
* [[Defrosting Ice Queen]] - Bianca. She wears less and less clothing throughout ''Year of the Dragon'' as this happens; she starts off in a cloak and ends up [[Tertiary Sexual Characteristics|in a halter top]].
* [[Degraded Boss]]: Buzz, the first boss in the third game, reappears as one of the Mooks the third boss, Scorch (a {{spoiler|phoenix}}, spits out from eggs.]
* [[Divergent Character Evolution]]: In the first ''Spyro'' game, most of the rescued dragons shared similar designs. In the remake, each dragon has a unique design and personality. For example, Magnus is designed like a sumo wrestler.
* [[Egg McGuffin]] - The Egg Thieves take this trope and run with it.
* [[Escort Mission]]: The alchemist in the second game and the firefly twins in the third.
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{{quote|'''Spyro:''' [[Parappa the Rapper|You gotta believe!]]}}
** In the third game Spyro gives us this line: "The rumors of our extinction were greatly exaggerated".
** The second game has one of the wizards in the Cloud Temples stage claiming that he knew the magic words to take Spyro straight to Dragon Shores: [[The Day the Earth Stood Still (1951 film)||"Klaatu, barada, ni- nuh- na...]] [[Klaatu Barada Nikto|Never mind."]]
** In Year of the Dragon, there's a side mission as Agent 9, which is entirely a first-person shooter. The description in the atlas to get the egg for completing this is called "You're [[Doom|Doomed!]]"
* [[Some Kind of Force Field]]: Some realms use these to keep Spyro in the level proper. They are marked with small structures placed every few yards, presumably acting as fenceposts to the barrier itself. If Spyro charges into an invisible barrier, he'll be knocked back as if he hit a wall, and the spot that he hit will flash for a second afterward.
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{{reflist}}
[[Category:Play StationPlayStation]]
[[Category:The Nineties]]
[[Category:Platform Game]]
[[Category:Game Boy Advance]]
[[Category:index]]
[[Category:Spyro the Dragon]]
[[Category:Video Game]]
[[Category:Spyro the Dragon{{PAGENAME}}]]